Tag Archives: FPS

Homefront – The War On Gameplay

Homefront is THQ’s answer to a question nobody asked; why can’t we have more games about war? There isn’t enough violence in the world according to THQ, so they’ve made up a new scenario for this game. It takes place … Continue reading

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Hey U – Give Me Real Controls

The Wii Remote & Nunchuk was last generation’s innovation in violence – still strong today, still better than the competition. This was the method of controlling the last true console Resident Evil experience the world would know: The Umbrella Chronicles. … Continue reading

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Killzone 2 – Generic Fun

Killzone 2 is EXACTLY what you think it is. A military themed futuristic shooter with amazing graphics, a flashy campaign mode and a few classy dick jokes. I know, it’s 2012. At Pietriots we game according to our budgets and … Continue reading

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I wish the TAKEDOWN kickstarter failed

They’ve sold the character squad mates to donors, so prepare to have your team of elite murderers look like acne ridden, neck bearded derpsters, unfit to hold a gun. They’re turning a first person game into a third person one for the console port, but then leaving the other console port up to player feedback. The mind boggles how their hardcore, realistic gunplay will adapt to an entirely different perspective from a radically different controller input. Despite this radical alteration to the entire gameplay dynamic for what will no doubt be inferior versions of the product, Mac and Linux ports, requiring only the most minor of coding alterations, are ‘under evaluation based on demand’ which is code for ‘not happening, but we’d like your money first.’ Continue reading

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Conduit 2 – One Man, Three Balls

Conduit 2 demands your attention. It’s a first person shooter with incredible controls, great graphics, good humour, addictive gameplay, a wealthy amount of options and customisation, and a whole lot of style. It’s a fairly short game, but it’s full … Continue reading

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Geist Videos – Revisiting The Mature

About a month before suffering my Professional Engineer Exams at the end of October, I fired up Geist for the Nintendo SHEETKYUUB (actually, my Wii system) in an effort to update my aging, neglected GC video library. This recording session … Continue reading

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Conduit 2 Wiimote Controls

I guess the timing is right to present the sequel to our Conduit/GoldenEye Wiimote Controls – my control settings for the first Conduit adapted to the sequel to The Conduit, which isn’t exactly The Conduit 2, but simply Conduit 2, … Continue reading

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Conduit/GoldenEye Wiimote Controls

Note: These control settings were personalized for my bloated widescreen (16:9) TV that I sit fairly close to. You may get undesirable results if you use these settings on a fullscreen (4:3) TV setup, or if your Wii’s cursor behavior … Continue reading

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Super Monkey Ball: Banana Blitz FPS Videos

Some dramatic videos and heartfelt thoughts on SMB:BB’s FPS minigame, Monkey Wars: the first SERIOUS FPS experience to hit Wii. Continue reading

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