Matto’s Mario Madness #2-1: That Third Mario Game

About the game…
Unless you have been living under a rock for the past thirty years, then you have probably heard about Super Mario Bros. 3. Released in Japan in 1988 and everywhere else in 1990, this was the final traditional NES Mario game to be released on the Famicom/NES before Mario made his 16-bit debut on the Super Famicom/SNES. The All-Stars version, which is the game I played, was released in 1993 for the SNES. That is the version I will be playing, and you can find the video past all my text BS.

While the original Super Mario Bros. on the NES helped define what a quality side-scrolling platform should be, the third entry in the Mario trilogy was the series’ defining moment with some amazing innovations; a map screen, brand new power-ups and unique themed worlds. This would be Mario’s most innovative game, until Super Mario World came out for the SNES in 1990 in Japan and a year later elsewhere.

How is this durpthrough going to go?
Doing an insightful commentary for a game that has been let’s played to death and one everyone knows about is pointless, so there will be no subtitle commentary. You will notice fade-out jump cuts in later videos (starting with Desert Land), because I will be cutting out the following: any infinite 1up tricks that I can pull off (ie you don’t really need to watch the whole thing), Toad Houses, repeats of Hammer Bros. battles, the matching card game, or hilarious fuck ups yours truly happens to do.The release schedule is whenever I feel like it, but I am going to try (if I’m not a lazy fuck) doing a video a week. We’ll see how long that lasts.

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