After 1000 hours of intense Splatoon play, my left analog stick was getting old and losing its freshness. It would start to do its own thing in the middle of games, randomly not responding, going down, right, wherever it wanted. This is not a common console problem related to calibration, but a problem with the actual piece of tech inside. Wii U’s analog stick is a bit different to what you’d expect, with a circuit board “sensor” reading inputs instead of the joystick itself.
ZombiU opens with uncertainty. Just what the hell are we getting into? Is the game good, bad, scary, ugly, beautiful? Music plays with a scattered melody as a man stands alone. Sweat drips from his face as the hopelessness of his situation sinks in, he’s surrounded. He threatens to give the scene a 4 out of 10, but the zombies pay no mind. They walk the streets with lopsided confidence. They know how dangerous they are, and soon everyone will.
“Sonic and friends are back!” is usually a saying that would make me pull out a gun, but Sonic & All-Stars Racing Transformed welcomes every franchise Sega can pull out of their arse and organises them into unique vehicles and tracks. Easily mistaken for a kart racer, this game stands on its own and can’t really be compared to anything. If you have to pigeon-hole it, just imagine Mario Kart meets F-Zero at a furry convention and they have a baby with a missing leg. What it really is; an extremely fun arcade racer that uses SEGA’s franchises to create some amazing tracks and a solid experience on Wii U.