Another Doom game? You sure mate?
Commonly mistaken as a port of the original Doom, Doom 64 is an original game with its own unique level design, enemies and graphics engine. This is the “third” classic style Doom after 1 and 2, with its own game engine created specifically for the N64. It feels pretty much the same, except the difference with this is that it’s more of a remaster than a port. Doom 1 and 2 have stayed the same since the 90s, but this game has been given a huge upgrade with this Switch port. This is extremely crisp, high-res, widescreen N64 goodness in all its glory. It’s so nice to see games of this era without the blur and slowdown, and I give huge props to Nightdive Studios for bringing both this and Turok back to life on Switch. This game looks really good and plays well.
Continue reading “Doom 64 – Point & Click & Rip & Tear”
After 20 minutes of this demo I was ready to delete it from my Switch forever. You start off in a busy gameplay sequence at level 35, with dozens of arts, crafts, attacks and formations that make no sense. A battle starts and there are 8 menu buttons for each character. There’s all sorts of bars, EP, CP, HP, TP, NPD, ESRB. Nobody has an actual name, they are just labelled “Pink Haired Girl” or “Blue Haired Guy” etc. for every colour you can think of, it feels like a parody. Is the game meant to be like this? Some kind of war is going on and more characters join you, then more characters appear until you have lost count of everyone and you can’t tell who is on what side. Nothing makes any sense but the music is cool.
Continue reading “Trials of Trails of Cold Steel 3 – Switch Demo”
A guest post from Roland's partner.
With our lives suddenly controlled by social distancing and quarantine, my boyfriend and I are spending dramatically more time together. I thought this might be a wholesome bonding experience, however he’s dedicating almost his entire time to some game called Animal Crossing. I don’t know if you’ve heard about it? I hadn’t, but it’s popped up in my socials a bit and apparently it’s a bit of a big deal. So anyway, I thought I’d sit down and watch a bit, and after just 5 min I am 100% convinced this game is intricately connected, if not entirely responsible, for the covid19 pandemic. Let me explain:
Continue reading “I know nothing about video games, but there’s something fishy about Animal Crossing and COVID-19”
First I would like to offer my sympathies to everyone who can’t find a copy of this game. Ring Fit Adventure is sold out across the world, and it’s gonna be a while before it’s readily available again. Even when it launched it was selling well, but now with the virus situation it’s sold out everywhere as a practical way to exercise indoors. It’s being resold on places like eBay for triple the retail price, and Nintendo’s also had to slow down production a bit. Who would have thought it would be this hot an item? Well, at Pietriots we already knew Ring Fit Adventure was Better Than Real Life, and it was also my personal Game of the Year in the Pietriots end of year podcast. Okay, enough gloating.
If you are one of the lucky million people who got their hands on Ring Fit early on, good news! A free update has just launched with a brand new rhythm mode. It features 17 new songs, with two ways to play and multiple difficulties. The songs are mostly from Ring Fit itself, with a couple of guest songs from other Nintendo games like Super Mario Odyssey, Breath of the Wild, Splatoon 2 and Wii Fit.
Continue reading “Rhythm Fit Adventure – Pushup Superstar”
Surprise! A meaty demo for a hotly anticipated JRPG just stealth-dropped during the mini Nintendo Direct while you were playing Animal Crossing. The Bravely Default 2 demo is free, and appears in the New Release section of the eShop as its own thing, since there’s no page for the main game yet. The demo is a 2.3GB download, and claims to have a different story to the main game with harder battles, in order to encourage everyone to experiment with the job system and get used to being Brave and Default.
Continue reading “Bravely Default 2 – Demo Impressions”
It’s been a busy few days. I’ve just turned my tent into a house, and after heavy construction the island of Straya already has its own Museum. We all gathered outside for a big celebration, with lots of clapping, laughing and party poppers. It was a wild two minutes and everyone had a great time, including all the other island residents. Both of them had gone to bed, but I was too full of adrenaline to sleep after all that hype. There wasn’t much in the Museum yet, but it was just going to be the start of a huge attraction that would bring people to the island from all around the world. It was just the first of many projects I’ve been discussing with Nook, and after a successful Museum opening we can move on to the next thing.
With today’s work done, I was winding down with some fishing. It’s a good activity to calm the senses. A cool ocean breeze washed over my face, while the soft splashes of waves soothed my ears. I was walking along the shore looking for my next fish, when something else caught my eye.
Continue reading “Animal Crossing: New Horizons – Welcoming Wisp”