A Shadow’s Tale – Impressions

The game is incredible. It hit me with its immersive atmosphere right at the title screen. The haunting sounds, smooth gameplay and vague weird presentation is making me feel attached to the shadow world. It’s a really fascinating place, and traveling through it is really simple, the game is basically played in the background as a standard platformer. Moving around objects in the foreground alters the background and that’s how puzzles are implemented in the game. Motion controls haven’t been used much yet, just basic pointer interaction. Everything is flowing so well, the game is pure gameplay non-stop, area after area. Lots of clever level design too. The character movement feels like the old Prince of Persia games, except not as clunky and the jumping is more refined.