After 20 minutes of this demo I was ready to delete it from my Switch forever. You start off in a busy gameplay sequence at level 35, with dozens of arts, crafts, attacks and formations that make no sense. A battle starts and there are 8 menu buttons for each character. There’s all sorts of bars, EP, CP, HP, TP, NPD, ESRB. Nobody has an actual name, they are just labelled “Pink Haired Girl” or “Blue Haired Guy” etc. for every colour you can think of, it feels like a parody. Is the game meant to be like this? Some kind of war is going on and more characters join you, then more characters appear until you have lost count of everyone and you can’t tell who is on what side. Nothing makes any sense but the music is cool.
First I would like to offer my sympathies to everyone who can’t find a copy of this game. Ring Fit Adventure is sold out across the world, and it’s gonna be a while before it’s readily available again. Even when it launched it was selling well, but now with the virus situation it’s sold out everywhere as a practical way to exercise indoors. It’s being resold on places like eBay for triple the retail price, and Nintendo’s also had to slow down production a bit. Who would have thought it would be this hot an item? Well, at Pietriots we already knew Ring Fit Adventure was Better Than Real Life, and it was also my personal Game of the Year in the Pietriots end of year podcast. Okay, enough gloating.
If you are one of the lucky million people who got their hands on Ring Fit early on, good news! A free update has just launched with a brand new rhythm mode. It features 17 new songs, with two ways to play and multiple difficulties. The songs are mostly from Ring Fit itself, with a couple of guest songs from other Nintendo games like Super Mario Odyssey, Breath of the Wild, Splatoon 2 and Wii Fit.
Surprise! A meaty demo for a hotly anticipated JRPG just stealth-dropped during the mini Nintendo Direct while you were playing Animal Crossing. The Bravely Default 2 demo is free, and appears in the New Release section of the eShop as its own thing, since there’s no page for the main game yet. The demo is a 2.3GB download, and claims to have a different story to the main game with harder battles, in order to encourage everyone to experiment with the job system and get used to being Brave and Default.
It’s nice to see you again, Dr Kawashima. This must be the first time I’ve ever been excited to see a doctor. Brain Training is back, the game that elevated Nintendo DS into the stratosphere outside traditional gaming. This “non-game” took off as a great way to use the touch screen and features of the DS and 3DS systems, but how does it hold up on a home console hybrid? It’s a little different. I picked up the new Switch version today and thought I’d write about the experience.
You planned on going for a jog today, but… it’s just not a good morning, is it? You’ve just woken up and it feels like a terrible idea. It’s hot, there’s smog in the air, people outside, lots of traffic and commotion. You might bump into people on their way to work or school. You might step in something. You might have to cross several roads and jog on the spot awkwardly in front of traffic. Birds could poop on your head. Car horns are going off, lights are flashing. You’re not going anywhere this morning… but what if there was still a way? Maybe tomorrow.
After seven years of DLC and side-stories for Borderlands 2, the third game is finally here. I’ve jumped into it over the past week and have been enjoying some vault hunting on brand new planets. The story is new, environments are new, there’s a million new guns, and the vault hunters themselves have brand new skills. So, what else is new? I keep hearing people say it’s just “more Borderlands” as if to downplay this game. Of course it’s more Borderlands, the title of the game is Borderlands 3. It’s not inaccurate, just a lazy way to describe it. Borderlands 3 is purposefully designed as a sequel and does a pretty good job improving the core gameplay while offering a new scenario. I’m currently level 20 and will go a bit more in depth about what’s new.
OooooOooOoo! Do you dare enter the house of horrors? After a 20 minute wait in line, I got to play the spookiest game at PAX Aus. The booth was very dark and had about 8 Switches, with glowing ghosts around the wall. They put a lot of effort into the presentation for this game, it was definitely the most interesting place in the Nintendo booth. The line for Pokemon Sword and Shield was longer, but they just had generic setups there. This experience had atmosphere similar to if you were playing on the couch in the dark at home.