A lot has changed in a decade. Suddenly I’m holding a baby and the world is mirrored. I must be getting old too, because my movement feels sluggish. It takes me longer to stop, and I can’t even walk and aim at the same time. It’s like my legs lock into place, I can’t move anywhere until I pull the camera back. I feel sorry for whoever has to stare at my butt while crawling.
Continue reading “Twilight Princess HD – I’m a Hero Now”
G’day! I’m here with my pal Yangus at The Weary Wanderer, just ‘avin a brew and a laugh. We shared stories of the past and had a great time reminiscing. He’s got a real captivating way of telling a story with that strong accent of his. Really knows how to pound down the bevvies too, we were off our faces and had to stay the night. Luckily they had beds for us, we handed 4 gold coins to the nice man and fumbled our way upstairs.
Continue reading “Dragon Quest VIII – Journey of the Cursed Selfie”
The big blue world was bigger than it seemed
As islands rose from under the sea
Collecting shards to see the past
Our brave young heroes were having a blast
They traveled far and gave hope to the living
Only to discover, this was just the beginning…
Continue reading “Dragon Quest VII – A Week Later (30 Hour Impressions)”
Normally I will get pretty far into a game before doing a write-up, but I thought I’d share some of my excitement for Dragon Quest right now while it’s in the air. It’s better than holding it in for weeks, right? I’m a few hours into Dragon Quest VII on 3DS and absolutely loving it. The world has already captivated me with charming presentation and an interesting story. Coming from Dragon Quest VI, it feels like a full generation leap with a massive upgrade to the environments. I’m getting so excited by the smallest things because it feels new. Even before the title screen I was amazed by the intro, as seagulls flew across an island in full 3D over the triumphant roar of the Dragon Quest theme song.
Continue reading “Dragon Quest VII – The Journey Begins (Early Impressions)”
Fast impressions of seven games.
Last year Nintendo surprised us with their very own humble bundle but region locked the games to North America. As an affluent Australian I bought it anyway, directing the money to charity, just to support the concept. This year though, no doubt inspired by me, they ensured the bundle was open to Nintendo customers in Europe, South America and Oceania so I was excited to actually be able to play it. I’ve got some quick impressions of most of the games to share and there’s even a download code for one game to give away if you’re too stingy to buy the bundle. Continue reading “Friends of Nintendo Bundle”
I played about 5 hours of Star Fox Zero today and I’m just so excited that I have to write out these impressions and clear up some things about this game immediately. There’s a lot of confusion going around about the controls and quite frankly, it’s all fucking bullshit. Game journalists spinning this propaganda are a bunch of IDIOTS who can not be trusted to form an opinion, let alone provide one to the masses. Kotaku, IGN, Polygon, the usual clusterfucks that everybody should know to avoid by now have all given this game bad reviews because it threatens their 2 dimensional way of thinking. It’s the same fucking bullshit ZombiU and The Wonderful 101 endured, they see this game as a threat because it’s another heavy hitter on the Wii U that threatens to take their normal games away. I want to throw that mindset in the bin and fucking burn it. There is room for every game to be beautiful. The controls in Star Fox Zero are outstanding, and this game is absolute quality.
Continue reading “Star Fox Zero – Flying Through The Bullshit”
That’s right, you’ve stumbled into a writeup of impressions of a free demo. It might seem a bit redundant but this game has a special charm to it I wanted to share, and a lot of people still don’t play free demos because being active is hard. If you have a 3DS and live in Australia or America (EU release date 2016), just close this now and download the demo yourself. It’s a comfy 858 blocks and gives you 15 plays which is more than enough to decide if you like it. It’s a good 20-30 minutes of walking around town looking for Yo-Kai.
The game’s awesome production values become apparent right away with a really cool cutscene of a boy uncovering something in a dark forest. The animation is well-done and it creates a sense of wonder right off the bat. This picture is the exact quality on the 3DS screen.
Continue reading “Yo-Kai Watch – Demo Impressions”
Roland complains about his family before finally sharing his first impressions
Getting my feet wet in Mira, the world of Xenoblade Chronicles X, took a lot more effort than usual. Although recently unemployed, with limitless freedom in front of me, the game’s release coincided with my partner and I packing up for a month away from our cosy inner-city apartment. Arriving at my parent’s house in the flood prone swamp lands of Busselton, I discovered the internet speeds of my hometown have not kept up with the developed world and have intact regressed due to the ageing copper interchanges slowly rusting away. It took over 30 hours to complete the 20GB installation, 30 hours I mostly spent complaining to unsympathetic ears on Miiverse where people told me to “just buy a physical copy” or “get a job”. Compounding matters further there’s only one television and my Mum hates video games so I didn’t get any game time in until everyone went off to their respective workplaces this morning. The four hours I did get to play though, were spectacular. Continue reading “Look and Feel: The first 4 hours of Xenoblade Chronicles X”
Nintendo’s been distributing *HELLO* demo codes for The Legend of Zelda: Tri Force Heroes on 3DS and *HELLO* I’ve been lucky enough to get my hands on some from Nintendo Australia. I say lucky because their *HELLO* email system is shitty and unreliable, and these are seemingly distributed randomly. With the death of Club Nintendo it seems they’ve finally fixed their database and I got my first *HELLO* email from them in months. Anyway, I’m needed in the Drablands!! *LET’S GO!*
Continue reading “Tri Force Heroes – Demo Impressions!!”
It’s been one week and this game has already turned my brain into coins. I’ve made a bunch of levels and played hundreds, and when I go outside I see potential Mario levels everywhere. The shape of my fence. The hills and trees beyond the farms. The crane at work lifting stacks of wood up to the flagpole, I mean conveyor belt. I’m gonna whore out some level codes in this post, but first here’s a little bit of a *dingding* writeup. What was that? Don’t *dingding* worry about it.
Continue reading “Super Mario Maker – The First Week”
Recently Nintendo held a promotion on the Wii U eShop that let gamers sample a whole bunch of Indie games. Over the course of 3 weeks, a wave of 3 new games popped up to sample each week. Simply by playing the demo of one of these games, you are granted 15% off their retail price when they come out. Nindies@Home was Nintendo’s way of bringing some of the E3 experience into people’s homes, and helping Indie devs get more exposure. The promotion just finished in Australia and I’ve just finished playing them all. It arrived here later than America and Europe, since ratings are expensive here and demos have to go through certification. I didn’t expect the promotion to arrive here at all so it was a pleasant surprise. Nintendo AU pulled through and I’m very thankful. They have been doing a great job with everything lately. I took the opportunity to play all 9 games and offer my thoughts.
The following are demo event impressions and not representative of my final opinion.
Continue reading “Nindies@Home – Demo Impressions”
Nintendo Australia has been kicking arse lately. With brand new managing director Tom Nook, things are starting to turn around with tables no doubt being flipped over at NAL HQ. In our very first Nintendo Direct it was announced we were getting New 3DS this year, much to the shock of all 12 Australians active on Twitter. Very keen to have a look at this new machine, I got a sneak peak at the EB Expo and here are my impressions. Continue reading “New 3DS – Hands On (EB Expo)”