Fire Emblem is BACK! This game has only been out for a week but I thought it was interesting enough to write some impressions of my first 15 hours with the game. I will try to avoid story spoilers and just talk most about the gameplay, overall feeling, and what’s different. First I’ll just throw forth a quick story opinion and say that I am enjoying the story more and more as it unfolds. It starts off a bit scattered with an overwhelming amount of people to meet and kingdom lore to adjust to, but the more you play the more everything makes sense. There is a looming sense of mystery that makes every bit of dialogue worth reading and I’m getting more and more hungry for juicy info.
Too dangerous, they said. That’s why we’re locked in here. Horrific beasts have taken over Earth, beasts known as Aragami who only live to consume and destroy. Yet we’re the ones treated like evil, the only people who can fight them. The uncreative God Eaters just call us “Adaptive” God Eaters or AGE for short, simply because we can breathe the air outside. It’s a long story but Earth is screwed. The air is full of corrosive ash that humans can’t handle, except us of course. This “ability” has led us to being locked up and treated like test subjects. We only get let out to do missions for them. Is that our fault, did we ask for this? We must be bad, just like the monsters right? Then why are we having so much fun slaying them?
Mmmmm, nothing like that new track smell. It’s the perfect cure to that nauseating “new car” smell of freshly glued plastic. A new location is a little more refreshing to breathe in, and different to play. I can smell the ocean air and hear the breeze hit the mountain with a calming whoosh. After a somewhat reluctant installation, this is what Gran Turismo Sport needed to draw me in. This wonderful track called Dragon Trail. Where’s that? Nowhere. This is a brand new make-believe racetrack for GT Sport and it brings some much-needed identity to make this feel like a brand new special videogame. As someone who’s played every world circuit track in dozens of racing games before, the new tracks in GT Sport are exciting. Not just because of the new scenery, but it’s a brand new stimulating challenge with new corners and layouts to learn.
I don’t yet know what to make of The Friends of Ringo Ishikawa. Seemingly developed by one guy in Russia, The Friends of Ringo Ishikawa sees you play as a directionless high school thug who is threatened with expulsion from his school, which he hardly attends due to spending all his time getting into gang fights. It’s like a tribute to NES classic River City Ransom or some sorta slice of life anime like Cromartie High School which I’ve never watched but Deguello says is a parody.
A Mega Man clone for $5? Heck yeah! What could possibly go wrong? Well how about everything. I bought Metagal because of its price and felt a wave of regret almost immediately after seeing the first low quality cutscene art and blurry text. This is an unfinished game that lingered as a Steam green-light title for 3 years with no approval, and has now been dumped on consoles for a few bucks. The very first screen on the Switch version is a blurry Joycon Grip diagram with white background, and it doesn’t really get better in the cutscene. Instead of a full-blown review this is going to be a short impression piece, since I could only stomach playing 4 of the game’s 8 levels. There are zero reviews online listed on Metacritic so I feel a sense of duty to warn people about this game.
Warframe is a game that kept showing up in the ‘now playing’ status of long lost friends on Steam and Discord for a while now and another friend left a comment mentioning it on a Jacobin article about politics in games. I’d never bothered to actually find anything out about it though until today when I realised it had appeared on the Switch eshop, was free to play, and didn’t involve Nintendo’s extortionate online fee. I went in completely blind, not even reading the description, and this is how it felt.