Doom 64 – Point & Click & Rip & Tear

Another Doom game? You sure mate?

Commonly mistaken as a port of the original Doom, Doom 64 is an original game with its own unique level design, enemies and graphics engine. This is the “third” classic style Doom after 1 and 2, with its own game engine created specifically for the N64. It feels pretty much the same, except the difference with this is that it’s more of a remaster than a port. Doom 1 and 2 have stayed the same since the 90s, but this game has been given a huge upgrade with this Switch port. This is extremely crisp, high-res, widescreen N64 goodness in all its glory. It’s so nice to see games of this era without the blur and slowdown, and I give huge props to Nightdive Studios for bringing both this and Turok back to life on Switch. This game looks really good and plays well.

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Turok – What A Time To Be Alive

I am Turok! This burnt campfire is my last memory of comfort. My next meal will be the taste of success. I’m not sleeping again until I save the universe.

HUT!

I launched away with a sprint. I don’t know any other speeds, only maximum thrust. My entire body tilted left as I changed direction using all my body weight and tilted my head to keep my speed around the next corner. I’m going to find all the parts of the Chronoscepter, before it gets into the wrong hands. I will slay anything in my way. I am Turok! I will record my adventures on stone tablets and send them to Pietriots, a trusted publication in the future!

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