I get the feeling low-budget (that “b” word! please don’t panic) titles like Speed and FlatOut are genuine curiosities for a small number of people (all 5 of them?). They’re probably cautiously fascinated by a couple other Zoo Games titles or ANYTHING new under $20-25. They’re interested in “experiencing animals”, but only while the beasts are locked up in a cage; that sort of thing. At the same time, the regular gaming press tends to avoid budget games, leaving any [honest] coverage in the hands of YouTube users and Amazon customer reviews – brave, regular people.
Inspired by their courage, I’ve captured a few gameplay videos (60fps) of Speed and FlatOut to provide a more detailed look than what the Flash videos typically allow. Despite being “cheap” games, their core aspects are surprisingly solid, and hopefully some of it shows. Consider it a late follow-up to our Speed/FlatOut write-ups.
(video link at end of post)
Continue reading “Speed, FlatOut Videos”
Speed is an extremely simple arcade racer for Wii, featuring fast cars and high speed explosions.
Continue reading “Speed”
Initial Play Time: About a half-hour
Game type: Semi-realistic arcade street driving
FlatOut is a budget Wii racer developed by Team6 Game Studios and published by Zoo Games in the USA. Sporting a debut price of $20, FlatOut can be summed up as a Budget Burnout or Casual Burnout – and in some ways this is a good thing, cuz you could’ve done worse by getting $50 of debut-disappointment on any of the FOUR Need for Speed titles on Wii. There are obvious limits on the scope and features of the game, but I could immediately tell Team6 was very serious about this project based on one of the very first screens the game loads: a note on the detectable range of Wii Remote tilting angles.
Continue reading “FlatOut Wii – Impressions”