Welcome to paradise. You’ve just arrived here on a boat with nothing. No money, no suitcase, no directions and a boat driver who doesn’t know the area. You also have no recollection of your place in the world or a backstory. This is a small island with 2 houses, a shop and a mysterious looking temple, with nothing on the horizon. What’s a tourist to do?
Continue reading “The Touryst – Fynding Your Way”
BOOM! CRASH! PSKTWOOO! PEW PEW PEW! That’s the sound of a brand new game launching out of the blue. Not just any game, but Blaster Master Zero 2! Yes Zero Two or 0 2, because it’s the sequel to Blaster Master Zero, the semi-remake of the original Blaster Master! Makes perfect sense. Unable to watch the Nindie Direct at 3am local time, I woke up to this previously unannounced game being already available to buy on my Switch. I was a big fan of Blaster Master Zero at the Switch launch so jumped right into this without hesitation.
Continue reading “Blaster Master Zero 2 – Blowing Away Expectations”
You’ve lost yourself. Material objects lay scattered under a decorated tree, endless plates of food are spread across a table, but the holiday spirit has drained the life out of you. There’s no reason for any of this when you just want to lie down. You open the eShop in a desperate search for salvation, but it paralyses you further. So many meaningless titles. Pages and pages of sales. Now you are falling perpetually with no landing in sight, as the bottom of the screen never fills. Suddenly one name stands out, GRIS? The gameplay is a bit unclear but it’s a game about loss with some very high quality art. This might just do it. This might fill the emptiness within your soul.
Continue reading “GRIS – Comfortable Discomfort”
Recently Nintendo held a promotion on the Wii U eShop that let gamers sample a whole bunch of Indie games. Over the course of 3 weeks, a wave of 3 new games popped up to sample each week. Simply by playing the demo of one of these games, you are granted 15% off their retail price when they come out. Nindies@Home was Nintendo’s way of bringing some of the E3 experience into people’s homes, and helping Indie devs get more exposure. The promotion just finished in Australia and I’ve just finished playing them all. It arrived here later than America and Europe, since ratings are expensive here and demos have to go through certification. I didn’t expect the promotion to arrive here at all so it was a pleasant surprise. Nintendo AU pulled through and I’m very thankful. They have been doing a great job with everything lately. I took the opportunity to play all 9 games and offer my thoughts.
The following are demo event impressions and not representative of my final opinion.
Continue reading “Nindies@Home – Demo Impressions”