Shortly after the launch of Super Mario Maker I did a write-up to share my experience with the game after the first week. It was an exciting time as we all learned the tools and discovered how much fun the concept is. However, it has evolved a lot since then with new tools added, some structural changes and a much larger community. I feel like enough has changed that another write-up is necessary, so Go-a-let’s! … Wait, I got that around the wrong way… drag this… move that. Let’s-a-go!
Tag: Super Mario Maker
Super Mario Maker – The First Week
It’s been one week and this game has already turned my brain into coins. I’ve made a bunch of levels and played hundreds, and when I go outside I see potential Mario levels everywhere. The shape of my fence. The hills and trees beyond the farms. The crane at work lifting stacks of wood up to the flagpole, I mean conveyor belt. I’m gonna whore out some level codes in this post, but first here’s a little bit of a *dingding* writeup. What was that? Don’t *dingding* worry about it.