What would you do if you heard a great calamity was on the way? Nothing, probably. Where’s the evidence, a time traveling mini robot? Pfftt, you just want my data. Nobody would believe it. Thankfully this is a videogame free of narcissism with a cast of heroes, royals, and eccentric warriors who are keen for adventure. Enter the Age of Calamity.
(Zelda is visibly shaken by the watermark that Koei Tecmo decided to put on all of their Switch screenshots. So many scenes ruined. Nevertheless, all screenshots were taken on my Switch in docked mode.)
Continue reading “Hyrule Warriors: Age of Calamity – The Power of Technology”
The Legends of Zelda: Breath of the Wild is a great game, by any measure one of the greatest ever made, but the final instalment of DLC inflicted the most egregious assault I’ve ever seen on a video game. At the end of an uneven extra quest Link is rewarded with a motorbike. I invite you on a personal journey with me to learn about why the bike is so bad, how it came to this, and the personal toll it inflicted on me.
Continue reading “Every Game has Flaws, Zelda has a Motorbike”
A week isn’t that long in the lifespan of console hardware, but I thought it was long enough to give more thoughts after my day 1 writeup. I’ve noticed more things, played more games, became a Pro, and felt more Joy. Perhaps the most significant thing however, is that I haven’t actually turned my Switch off. Sleep Mode is so good, that at first I didn’t even realise the difference between Power Off and Sleep Mode. It’s so good, that there IS no Power button on the console. If you want to power off you have to hold the Sleep button for 3 seconds, like some secondary function. Open your eyes, Switch.
Continue reading “Switched On – A Week Later”