Nintendo Switch – 204,000 Playstation 5 – 12,000 Xbox Series X – 2,000
While overall numbers might not look great for these new consoles, they are building steady momentum. Both systems only dropped 300% week on week, rather than the 600% drop from the previous week. This steady flatline growth should have the Nintendo Switch worried, as it sees a relatively mild increase of 46%. Ignoring all comparisons, 2000 people is also quite a big number for Xbox Series X. You couldn’t fit that many people in a room.
If you’ve played any shooter on a Nintendo system in the last decade, it probably had gyro or pointer motion controls. Metroid Prime Trilogy, Splatoon, Zelda, and now Fortnite, Zombie Army Trilogy, Doom, Duke Nukem, Borderlands, and many other third party games are adopting it after the huge success of Splatoon 2, and general ease of use.
Even Sony have adopted this for 2 generations now, though you’d be forgiven for not noticing it. Much like their handheld legacy (just kidding), these features weren’t really used that much nor embraced. But the fact is, the Dual Shock has motion control and it’s used in a lot of big games like Gran Turismo Sport to steer. It’s not used nearly enough and it’s technically very primitive, but the option is there.
It’s been abandoned and haunted for a few years, but we are BACK in the Pie Studio with an all new episode of Pie Radio! Join Grubdog, Bill, Deguello, Matto, Pro Daisy and Roland as we discuss the recent Game Awards show, talk about the announcements and discuss our very own favourite games of 2019. Special guest Denis76686846 calls into the studio with even further insight!
download link (some browsers might struggle playing the file because it’s so long)
0.00 to 1:05 – Game Announcements discussion (Xbox Series X, new trailers, Godfall, Bravely Default 2)
1:05 to 1:08 – ???
1:10 to 1:43 – Game Awards discussion
1:43 to end – Pietriots Games of the Year
Thank you for listening! Please let us know if you enjoyed it and we’ll keep making them.