Some would argue this game shouldn’t have been remade, citing it as the “worst Resident Evil game”, but I think that is the perfect reason to remake it. It’s finally getting some justice! I’ve played Resident Evil 3 before and the unique thing about it to me, was always the environments and the perspective from an event happening to you while you’re in the middle of the city. Almost every other Resident Evil involves the main characters purposefully heading into a dangerous situation, but this one takes you by surprise. The city is being torn apart by chaos, and someone wants you dead. Yes YOU, specifically.
In this remake, the destruction and simultaneous beauty of Raccoon City is more evident than ever before, and that’s why I think it was worth remaking. It provides an absolutely stunning spectacle, with the best graphics imaginable with more control over the gameplay than ever.
Continue reading “Resident Evil 3 – Nemesis Never Left”
Another Doom game? You sure mate?
Commonly mistaken as a port of the original Doom, Doom 64 is an original game with its own unique level design, enemies and graphics engine. This is the “third” classic style Doom after 1 and 2, with its own game engine created specifically for the N64. It feels pretty much the same, except the difference with this is that it’s more of a remaster than a port. Doom 1 and 2 have stayed the same since the 90s, but this game has been given a huge upgrade with this Switch port. This is extremely crisp, high-res, widescreen N64 goodness in all its glory. It’s so nice to see games of this era without the blur and slowdown, and I give huge props to Nightdive Studios for bringing both this and Turok back to life on Switch. This game looks really good and plays well.
Continue reading “Doom 64 – Point & Click & Rip & Tear”
After 20 minutes of this demo I was ready to delete it from my Switch forever. You start off in a busy gameplay sequence at level 35, with dozens of arts, crafts, attacks and formations that make no sense. A battle starts and there are 8 menu buttons for each character. There’s all sorts of bars, EP, CP, HP, TP, NPD, ESRB. Nobody has an actual name, they are just labelled “Pink Haired Girl” or “Blue Haired Guy” etc. for every colour you can think of, it feels like a parody. Is the game meant to be like this? Some kind of war is going on and more characters join you, then more characters appear until you have lost count of everyone and you can’t tell who is on what side. Nothing makes any sense but the music is cool.
Continue reading “Trials of Trails of Cold Steel 3 – Switch Demo”
First I would like to offer my sympathies to everyone who can’t find a copy of this game. Ring Fit Adventure is sold out across the world, and it’s gonna be a while before it’s readily available again. Even when it launched it was selling well, but now with the virus situation it’s sold out everywhere as a practical way to exercise indoors. It’s being resold on places like eBay for triple the retail price, and Nintendo’s also had to slow down production a bit. Who would have thought it would be this hot an item? Well, at Pietriots we already knew Ring Fit Adventure was Better Than Real Life, and it was also my personal Game of the Year in the Pietriots end of year podcast. Okay, enough gloating.
If you are one of the lucky million people who got their hands on Ring Fit early on, good news! A free update has just launched with a brand new rhythm mode. It features 17 new songs, with two ways to play and multiple difficulties. The songs are mostly from Ring Fit itself, with a couple of guest songs from other Nintendo games like Super Mario Odyssey, Breath of the Wild, Splatoon 2 and Wii Fit.
Continue reading “Rhythm Fit Adventure – Pushup Superstar”
It’s time to RIP AND TEAR! AW YE!
Oh, this is awkward. Why’s everyone just standing around? Right, there’s no enemies, of course. Don’t mind me, I’ve just been playing a lot of Doom 1 and 2. Doom 3 however has a very different feel.
Continue reading “Doom 3 – Rip & Tear in Isolation”
Don’t mind me, I’m just a dung beetle doing my best. It’s a little hard to see with this big ball of poop in front of me, but I just roll with it. Life is all about perspective, and I take things with a side-on view. Getting from one place to another can be difficult, but life is all about the journey itself and I’m having a lot of fun.
Continue reading “Yoku’s Island Express – Pinball Platforming”
The year is 1343 AD, in a small village in medieval-era France. You’re having a nice day when a messenger runs into town screaming. There’s been an outbreak!
The Black Death! It’s coming! The plague is coming!
What do you do? Do you believe it? Do you assume the worst, or shrug it off? This could be a lie to force people out of town. It could be true. It could have taken weeks for this news to get here. Some people hid in their homes. Some people traveled to find more information. Some took to alchemy. Some descended into madness and violence. A Plague Tale: Innocence tells this story from the very vulnerable perspective of young children. They are separated from their parents, and forced to face a mass outbreak of disease on their own, dealing with all the best and worst aspects of human behavior on the way.
Continue reading “A Plague Tale: Innocence – Life Before Toilet Paper”
Barry Burton is back in all his low-budget glory, with more greys than ever. The identity of this game is subject to a bit of confusion, which makes it a great game to write about. What is it? Let’s backtrack to the original game first. Resident Evil Revelations started as a spinoff title on the 3DS, with the idea of making a traditional Resident Evil game on a handheld. It kept the 3D gameplay style of RE4 and RE5, and introduced a brand new story on a spooky cruise ship. It was very exciting at the time and an impressive accomplishment on a handheld. It was so successful they made a digital-only episodic sequel for home consoles. It’s a semi-sequel to Revelations that also ties into the main series. It started with just one episode, then they slowly added three more until it was finished. Now, after every episode of Revelations 2 has been released, it’s available as a full package on Nintendo Switch and finally feels like a normal game.
You wot m8? Innit Resident Evil or not?
Yes. It’s an awesome and legit Resident Evil game.
Continue reading “Resident Evil Revelations 2 – Vacation Isle”
The next big esport of our generation has emerged. There will be no fighting, shooting or platforming in this championship. Just pure brain power, concentration, focus… and maybe a few scratched screens.
Today was the day. I had prepared my whole life for this. Writing answers on the chalkboard in Maths class was just practice for the 25x calculations time trial. I knew something like this was coming, even before the technology existed. After dropping Maths in Year 10, I still continued to hone my skills in Brain Training on my DS, dominating the leaderboards in my household (good effort though, Mum). After such extensive experience, how could I not enter the Brain Training World Championships? This was my calling.
Continue reading “Brain Training World Championships – The Next Esports Frontier”
Impossible, huh? Pffftt, I’m a skilled gamer! Just a bit of platforming? No problem. Hey, these platforms are moving pretty fast. That’s a lot of spikes. Okay, there’s nowhere to land. Guess I’ll die. No more lives? … I’ll be back later.
Imagine a spiritual successor to Donkey Kong Country came out without anyone noticing? That’s what we have here. After years of hype for Playtonic’s debut 3D platforming game Yooka-Laylee, it received quite a bit of backlash for not being the best game ever made. It was pretty much what people asked for, a Banjo successor that revived open 3D platforming, but unreasonable expectations developed over the years. Playtonic took a completely different approach to Impossible Lair, announcing it and launching it very quickly in the same year. All they really needed to sell this game was a trailer with new David Wise music, roll-jumps and barrels.
Instead of purely catering to kickstarter backers demands, Impossible Lair is a passion project that takes advantage of the 2D platforming genre to fix all the problems the original game had. The “empty” and “unfocused” level design of a 3D wasteland becomes very focused and tight when you can only move left and right. I recently finished all 40 levels and the Impossible Lair itself, and I really have to commend this game. I’m a huge fan of Donkey Kong Country and especially Tropical Freeze, and I’m bursting to talk about this. Impossible Lair is the real deal.
Continue reading “Yooka Laylee & the Impossible Lair – Kong & Tonic”
Welcome to the island of dreams. Blackouts have destroyed many major cities and millions of refugees have found this one place that was previously off the radar, “Terranova”. By some miracle, it’s the only major city that wasn’t attacked. Must be great! Everyone get in line.
This place reeks of filthy propaganda and corruption to the point where it is literally projected in the air. What a wonderful direction technology has gone. Join us for a wonderful future! Sure, what could possibly go wrong? What could possibly be fishy about one organization deciding all the information you will hear? Good thing this is just a videogame. That would never happen in our world.
Continue reading “Crackdown 3 – New World Chaos”
It’s been 3 years since the incident at Beacon Mental Hospital. Coincidentally, there’s also a 3 year gap between the release of The Evil Within 1 and 2. Is this real life? That’s a question Sebastian asks himself again too. Free from the evils of the STEM mindscape, he’s found himself in a brand new horrific situation. With questions unanswered and a shattered sense of self dwindling into alcoholic indulgence, a new adventure might be exactly what he needs.
Continue reading “The Evil Within 2 – The Art of a Good Sequel”
Hello. My name’s Plip and I’m a Squidlit. I’m no magic Squizard, but I can jump, shoot ink downwards, and move my little squidlit body left and right. That’s all you need to get through life really. Oh, and a healthy supply of muffins.
Thanks Cheflit, now I’m all set. A catapult shoots dozens of muffins into the distance, as they scatter across the upcoming levels. It’s nice to finally see some valid lore for health pickups.
Continue reading “Squidlit – Squishy Platforming”
After taking control of the evil within myself, I sought out more forms of evil to overcome outside. I found the perfect challenge that comes in the form of a “Season Pass”, full of broken dreams and empty promises. The Evil Within has 3 single player DLC campaigns made after the launch of the game, and they are quite unique. I played through all three of them and thought I’d offer my thoughts. Was it worth it? Allow me to summarise my experience with each one. Continue reading “The Evil Within – Season Pass of Horrors”
5 right, into 3 left. Hairpin right. 6 left. Over crest. 22 dollars. Available on the eShop now. *thud*
Oops, I was meant to be giving directions. Welcome to Rush Rally 3! A rally driving game on Switch made by a single person Indie team called Brownmonster Limited. This is not the official rally game but who needs that, when you can race against Sebastien Lube and Marcus Groanholm instead?
Continue reading “Rush Rally 3 – Rookie Developer Defeats Champion”