Matto Talks Games – The MGS2 Effect

I like talking about video games, but I also like talking about hilarious and/or stupid bullshit that you sometimes don’t think is important, but actually is. Today, I am putting on my gaming historian glasses to talk in-depth about an aspect of video games we sometimes think is always a good thing, and it is! Most of the time. Great sale figures!

Pretend you are a game developer and a game publisher. Yes, both. We’re not counting self-publishing such as indie titles, because most of my examples I will present in this piece are major video game releases. Say you are a game developer who spent two-plus years working ungodly man hours and your publisher gave you millions upon millions of dollars to make a video game. You can either succeed massively, mildly or just fail. Such is the way of this gaming industry. But hey, if you made a great game and it sells very well? Good for you! You not only received tons of praise, you could probably make any game you want for the same budget, sequel or original game! Continue reading “Matto Talks Games – The MGS2 Effect”

Final Fantasy XIII-2 – Impressions From The Past World Of Another Time Dimension Crystal Fragment Memory Toilet

In an alternate dimension where Final Fantasy XIII was a well received videogame, Square-Enix thought it was a fantastic idea to make Final Fantasy XIII-2. Final Fantasy XIII is rubbish but I soldiered through the entire game riding the strength of the battle system. It’s quite fun when it opens up (40 hours into the game), and I’m excited about the idea of it opening up further in this sequel.

Continue reading “Final Fantasy XIII-2 – Impressions From The Past World Of Another Time Dimension Crystal Fragment Memory Toilet”