Heroes of Ruin is one of those games everybody asked for and nobody bought, much like Steel Diver. The concept of a 4-player online loot game on a handheld is pretty exciting. The game definitely lives up to the idea and is quite a fun romp, but there’s a few things holding it back from greatness. Recently myself, Matto, Bill and Pro Daisy completed the game Pietriots-Style over a few weeks.
Continue reading “Heroes of Ruin – Pietriots Style”
I’m about 8 hours into Tales of the Abyss 3D and really enjoying it. It’s very cool to have access to such a huge RPG in the first year of a new system. The first real RPG in 3D is a pretty big deal, and the effect is done well in this game. It’s quite basic compared to most 3DS games i’ve played, but really adds to the presentation. The simplicity of having spoken text pop-out to the front of the environment is enough to make turning on the 3D worthwhile. The 3D is barely noticeable in battle and on the horrendously ugly world map, but it’s still worth keeping on because it’s un-intrusive (much like Steel Diver). The world map is really bad though.
Continue reading “Tales of the Abyss – Impressions”
The pride, the glory, the honor. Which games will take home the top awards, and which ones will end up on the floor with a sore butt? Is there a difference?
Continue reading “Game of the Year Awards – 2011”
Steel Diver – what a history this game has. It started out as a tech demo at E3 2004 for the original DS, and quickly became a game everyone wanted to be real. In a time when Nintendo was criticised for their apparent lack of new franchises, this game was labeled unique, old-school, complex, and refreshing all at the same time, and had hardcore gamers foaming at the mouth. “Submarine Tech Demo” was used in message board arguments around the world to illustrate what Nintendo “should” be doing.
Fast forward to 2011, and the game has finally been released as Steel Diver on 3DS, with fully fleshed out levels and modes, on a brand new console with updated graphics, and a third dimension added. Nintendo fans and the press were set to go absolutely BALLISTIC over this game, everything they wanted was finally here, and to top it off, it was a launch title for a brand new system. However, something was wrong. The game received no hype, no coverage, and nobody bought it. Was the game bad? It was covered so poorly, you probably don’t know anything about it. That’s why I’m here. I’m going to tell you ALL about Steel Diver, so sit back and enjoy another Pietriots review with your favourite beverage.
Continue reading “Steel Diver”
It’s not from Nintendo. It’s not language barriers or translation issues. It’s not some greedy CEO who gets a hard-on from punishing people. It’s the gaming media, and so called “fans” who are threatening boycotts and trolling Wii just like they’ve been doing since 2006.
Continue reading “Operation Rainfall’s biggest challenge”
I got to play much more 3DS the other day, and more games including Street Fighter, Resident Evil Mercenaries, Asphalt 3D and Steel Diver. All in all I must have got about 2 hours playtime on various games, so how does the system hold up after that?
Continue reading “Nintendo 3DS Impressions – Parramatta”
Nintendo are in a state of fear, the complete destruction of Nintendo DS last year at the hands of PSP has backed Nintendo into a corner. PSP was the highest selling system of 2010, and also had the highest selling Monster Hunter game. The overwhelming presence of iPhone and the looming danger of the mighty Playstation Phone now have Nintendo scrambling around hopelessly in the dark. Nintendo crapped their pants, and 3DS is what came out. This mere evolution of DS, with it’s ridiculous gimmick attached, will be completely forgotten by the end of the year, and here’s why.
Continue reading “Nintendo 3DS? Does anyone care?”