Conduit/GoldenEye Wiimote Controls

Note: These control settings were personalized for my bloated widescreen (16:9) TV that I sit fairly close to. You may get undesirable results if you use these settings on a fullscreen (4:3) TV setup, or if your Wii’s cursor behavior is already unstable due to poor sensor bar visibility, specific lighting conditions in your room, and/or your seating distance and position. Call of Duty: Modern Warfare – Reflex Edition is not a significant part of this discussion becuz the shoehorned FPS mechanics and single-player campaign are nonsense; it wasn’t worth the effort to customize the controls nor play past the tutorial stage. Call of what? Modern what? (Update: Conduit 2 controls here)

I’ve seen some player comments declaring the Wii “Pointer” controls in The Conduit and GoldenEye 007 are great or crap, or never getting them to feel “right” – ALL without adequately explaining why nor sharing their settings in detail as if it’s only a futile, individual effort they’re doomed to suffer (curse you, game! curse you, non-Nintendo developer!). What was the purpose of their interweb comments, their “discussion”? To WHINE? Yeah. To exchange ideas/info and support each other’s gaming experiences? HAH! Hell no.

So I have some info that’s useful to me and could be useful to others… =o

– The Conduit
(click to enlarge)

Handgun gameplay clips using the above settings – headshots preferred. Conduit handles it well; GoldenEye is just a trainwreck.

Continue reading “Conduit/GoldenEye Wiimote Controls”

Animal Crossing 3DS: A Thinly-Veiled Wish List of Never Happenings

Alright, quiz time!  Can you name a franchise that was suddenly demoted to the status of “casual game” when Ninty started winning and the term “kiddy” started going out of style?   I bet you can’t gu…Wait, where are you looking?  HEY, STOP CHEATING!

Yes, the answer is Animal Crossing.  The franchise no “hardcore gamer” ever had an issue with until the casual gaming plague hit the industry.

So those new to the franchise, or maybe gaming in general (don’t tell Mike if you are), Animal Crossing is one of Ninty’s top-selling franchises, introduced in Japan in 2001 for the Nintendo 64 under the title “Animal Forest.”  The game wasn’t released outside Japan until it was ported the next year to the GameCube.

The premise is simple.  You have moved to a village full of (SHOCK) animal villagers, and are set up in a home by the village’s thieving merchant, Tom Nook.  You are forced to do odd jobs and sell garbage in order to pay back the loan on your house, and as you earn more money can increase the size of your home (which you have to pay even more money for), all while collecting furniture and items to fill it with and show off to your friends.  There’s a little more to it than that, but if you care that much you can look it up yourself you lazy bums!

Due to the profitability of the franchise, it surprised exactly zero people that Ninty revealed Animal Crossing alongside the 3DS.  It also didn’t exactly wow anyone either, due to franchise issues that delve much deeper than whether or not the franchise is casual or not.  This, of course, being the fact that there have been minimal changes to the base game over the three released installments.  So is there anything worthwhile about this new installment?   Anything at ALL?

Continue reading “Animal Crossing 3DS: A Thinly-Veiled Wish List of Never Happenings”

Wii Want Our Money Back

As Wii tops sales charts worldwide, experts fear the current domination of Nintendo’s Wii system is a major threat to the stability of the gaming industry. A new study proves that if Wii continues to dominate, people will spend less money on gaming, which could force an alarming percentage of gaming developers out of business.

“I have Wii Sports, I don’t need any other games,” insisted a local resident we contacted, in a worrying statement. The general consensus from the gaming community is that Wii has downgraded videogaming from a serious hobby to merely a “fun” distraction.

Nintendo admits their main priority with Wii is making people have fun, but remain arrogant on its success. When questioned about the survival of other videogame makers, President of Nintendo of America Reggie Fils-Aime replied with “not my problem”.

Analysts previously felt that Wii was just having its moment and believed the fad would pass before doing too much serious damage, but uncertainty is starting to develop in even the most positive, and most industry analysts are now admitting things haven’t gone as planned and are closely monitoring the situation.

Observers are starting to discover loopholes in Nintendo’s strategy, as Wii owners currently endure a serious lack of new content. Experts warn that supply of Wii could be restricted for some time, and with consumers losing patience and PS3 getting more games released each year, things could very well get back to normal.

A former Nintendo employee agrees it’s only a matter of time before their “moment” is over. Keen industry observer MikeUS backed that up with his insight, “haha wii sounds like wee”.

Wii Breathes Life Into Gaming Industry

After suffering a steady decline over the last few years, sales of videogames are up over 55% over last year and there’s one key factor: the introduction of Nintendo’s new Wii system. Nearly six months after launch, keen consumers are still lining up for hours outside stores whenever a new shipment of Wii arrives. Such demand is unprecedented in the entire history of the gaming industry.

“I’ve never seen anything like it,” commented local store owner John Fredward. “People are so excited when they can finally secure themselves a system, even when they have to trek here at 6am in the snow to get it.”

The key factor to its success is the introduction of a new way to play, which has given people who previously felt alienated from videogames a second chance. Nintendo’s Wii allows people to play games with unrestricted 3D movement simply by moving around the remote shaped controller. Son of a father of at least one, George Beating, proudly remarked, “my friends and family are actually excited about games again; Wii has a real friendly attractive vibe that just lets everyone let loose and have fun.”

Not only are consumers benefiting from Wii, but game developers are in heaven. “This system has given us a lot more to work with and given life to many ideas we’ve always wanted to realise.” Wii is much more developer-friendly than other systems and doesn’t require a huge money investment by the publisher, which is resulting in a huge barrage of games being released. The success of Wii is a win-win situation for the gaming industry and gamers, and it looks set to continue as Nintendo stocks rise to record highs.