It's been two years since we got our first look at Zelda U, and now there's less than two days until the hood is finally pulled off the secretive title. We sadly will not see the game released in time for its 30th anniversary, with it being delayed to next year (likely to NX launch … Continue reading This is the new world of Zelda…
So with Capcom finally wising up and allowing Americans to play with Europeans/Australians, we can finally make Monster Hunter an official Pietriot co-op game. Unfortunately the update for region-free online won't be up until next month, but until then, Pro and I have been having a little fun on our own. Enjoy our antics, and … Continue reading Be very quiet, we’re huntin’ MONSTERS…
...is HUG QUICK TIME EVENTS. You heard it here first, folks...
As we near the Wii U launch, we also near the launch of a surprisingly-original Ubisoft title in the form of ZombiU. It's a fresh take on the survival horror genre, and is more of a Resident Evil game than Resident Evil 6 is. The gist of the story is that John Dee, head magician … Continue reading ZombiU, or is it really GhostU?
Oh boy, here we go again. Only our favorite videogame analyst in the world, Michael Pachter, could be obnoxious enough to drag me out of hiding. And it's a three-fer, so enjoy a triple helping of Pachterd Sandwich... First, let's go back a couple weeks to one of Pachter's Wii U whinge-fests... “[Wii U] isn’t … Continue reading “Durp!” – Pachter: “Two + Two = SEVEN!”
After a long absence, I return with the next Durpthrough session of Fatal Frame IV! Beware the narrow hallways that make fighting ghosts nearly impossible, the deathly fear of potential game-breaking bugs, the bewildering persistence of that nurse I can't remember the name of, the REVENGENCE of Ayako as I storm her room for sheet … Continue reading “Durpthroughs” – Fatal Frame IV – Batch 4
Ooooops, I've had these done for a while now, but I've been so busy I forgot to put them up. In this round, Misaki battles a bully from her childhood and a new character surfaces to explore the medical wing of the creepy complex in search of the man responsible for the kidnappings. The ghost … Continue reading “Durpthroughs” – Fatal Frame IV – Batch 3
What do little boys, tag teams, creepy old men, nurses, and an old, abandoned hospital have in common? ... Actually, don't answer that. The answer is, Batch 2 of my Fatal Frame IV Durpthrough! The ghost encounters escalate as the plot sends me fighting an unexpected and familiar villain, puts me behind the eyes of … Continue reading “Durpthroughs” – Fatal Frame IV – Batch 2
Okay, here it is, a new round of Durpthroughs! This time I take on another horror game, Fatal Frame IV, developed by none other than Grasshopper Manufacture (home of Suda 51, if you are one of those heathens). Fatal Frame IV has a rather interesting history behind it, or rather, an interesting story of why … Continue reading “Durpthroughs” – Fatal Frame IV – House of Creepy Ghosties
It's been far too long since the last "Durp!," hasn't it? Truth be told, I've been trying to ignore the stupid things developers have been saying just to save me the trouble of writing up about it. But as you can clearly see, this segment is back from the dead. As my luck would have … Continue reading “Durp!” – SCE 2-for-1 Special
HAPPY HALLOWEEN! I really wanted to do a special Halloween Durpthrough of a random horror game in my collection, giving you all an uncensored, uncut look into how much I freak out when I'm playing a REAL horror game. Unfortunately, I currently sound like a frog being cranked through a meat grinder thanks to the … Continue reading “Durpthroughs” – Dead Island Co-op: BATCH 5 FINAL
These have been uploaded for quite a while, but I forgot to post them here on the site before I went on vacation. Those of you who actually care probably already noticed them on PieTube, but here they are anyway. The last batch should be up sometime in the next few days (the ending sucks, … Continue reading “Durpthroughs” – Dead Island Co-op: Super Late Batch 4