Silent Hill: Shattered Memories is a horror game without weapons. You’ve got a flashlight and a map, and the only way to deal with the horrific creatures in the game is to run for your life. It’s a psychological thriller with a world that is constantly adapting to what you learn, and it keeps you on your toes by completely ignoring gaming conventions and doing it’s own thing.
Continue reading “Silent Hill: Shattered Expectations”
What do little boys, tag teams, creepy old men, nurses, and an old, abandoned hospital have in common?
Actually, don’t answer that. The answer is, Batch 2 of my Fatal Frame IV Durpthrough! The ghost encounters escalate as the plot sends me fighting an unexpected and familiar villain, puts me behind the eyes of yet another character, and teases a battle against a sadistic little girl! Enjoy!
Continue reading ““Durpthroughs” – Fatal Frame IV – Batch 2″
Okay, here it is, a new round of Durpthroughs! This time I take on another horror game, Fatal Frame IV, developed by none other than Grasshopper Manufacture (home of Suda 51, if you are one of those heathens). Fatal Frame IV has a rather interesting history behind it, or rather, an interesting story of why it was never localized. See, it WOULD have been localized if not for the fact that Tecmo was too cheap to go back and fix a bunch of glitches that were in the Japanese copy of the game (a couple of which prevent progress, and others that make it impossible to 100% the game no matter what you do). NOE had actually started promoting the game in their region before NCL decided that it just didn’t make sense to localize a game that wasn’t to their standards. So screw you, Tecmo!
Anyway, let’s hope I can pull through the entire game without running into anything game-breaking. So grab yourself a bowl of popcorn, turn off all the lights, and enjoy the scares (or me shrieking like a schoolgirl, whichever fits your fancy)!
Continue reading ““Durpthroughs” – Fatal Frame IV – House of Creepy Ghosties”
Initial play time: Less than an hour
Game type: Anime-ish story-driven flashlight exploration action-RPG
== Package ==
The bonus soundtrack selection is cute. The sleeve art is cute. The vocal tracks don’t have the slight WAV-error crackle I keep hearing in all the MP3 rips I used to find on the interweb. The reversible boxart is sexy-cute, ditching all those back-cover description stuff in favor of a girl in a trash-bag dress. I can almost see her naked.
Continue reading “Fragile Dreams – Impressions”