About the game…
Unless you have been living under a rock for the past thirty years, then you have probably heard about Super Mario Bros. 3. Released in Japan in 1988 and everywhere else in 1990, this was the final traditional NES Mario game to be released on the Famicom/NES before Mario made his 16-bit debut on the Super Famicom/SNES. The All-Stars version, which is the game I played, was released in 1993 for the SNES. That is the version I will be playing, and you can find the video past all my text BS. Continue reading “Matto’s Mario Madness #2-1: That Third Mario Game”
With Kirby celebrating his twenty-fifth anniversary this year, let’s take a short trip through his very first Game Boy adventure. In case you are wondering why I cut out the boss rush, they are exactly the same fights and you really don’t need to watch them a second time.
It’s time for another Durpthrough, but this time it is something I wanted to do for a long time. I like Mario games, enough to do in-depth reviews of them years ago, so I thought to myself “hey, why don’t you do video playthroughs of them?”
Granted, it isn’t the most original idea on the planet, almost everyone has done a video playthrough of every damn mainline Mario title. My idea isn’t original, but hey, at least I am not e-begging for Nintendo advertising money. So, without further ado, here is the Super Mario All-Stars version of Super Mario Bros., the Mario game that started it all and celebrated it’s 30th anniversary last year. Continue reading “Matto’s Mario Madness [Part 1 – Super Mario Bros.]”
Great Commander is a giant asshole.
Spin that revolution around, thing.
Get it? Because Fortune has dinosaurs! Kind of.
We’re on course to sneak through Venom’s rear end. Turn on subtitles via the CC option on YouTube.
Always remember to reduce, reuse and recycle your bosses in this next part of Star Fox!
Let us take a trip through an abandoned artificial meteor in this latest romp through Star Fox!
Alt. post titles:
Your most powerful weapon is made of triangles (Star Fox LP)
Star Fox: Seizure Approved!
Furries in space ship polygons. Let’s Play Star Fox!
Continue reading “Fox McCloud’s Bogus Super FX Journey [Intro and How-To + Part 1!]”
After a long absence, I return with the next Durpthrough session of Fatal Frame IV!
Beware the narrow hallways that make fighting ghosts nearly impossible, the deathly fear of potential game-breaking bugs, the bewildering persistence of that nurse I can’t remember the name of, the REVENGENCE of Ayako as I storm her room for sheet music, the wheelchair lady who somehow pushes herself, and the terrifying black death thing that scares the living shit out of me!
Continue reading ““Durpthroughs” – Fatal Frame IV – Batch 4”
Ooooops, I’ve had these done for a while now, but I’ve been so busy I forgot to put them up.
In this round, Misaki battles a bully from her childhood and a new character surfaces to explore the medical wing of the creepy complex in search of the man responsible for the kidnappings. The ghost encounter rate continues to increase as the setting gets spookier, so how long can I last!? Enjoy!
Continue reading ““Durpthroughs” – Fatal Frame IV – Batch 3”