Axiom Verge – 01001110 01101111 01110100 00100000 01001101 01100101 01110100 01110010 01101111 01101001 01100100

BOOM! There goes the lab. As you stand up and gather your wits, the last thing you remember is something being knocked over. You don’t know what was happening in the lab, and memories of your identity are just as vague. It must have been a big explosion. You’ve suddenly appeared in this well-constructed series of rooms with 2D platforms, throbbing enemies, bizarre surfaces and kickass music. What could the experiment have been? To create a Metroid game?

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VRog – I’m a Frog Now

VRog is a first-person frog simulator on the Wii U, and this just might be a world exclusive review. When looking for information on this game I could not find a single writeup, and it has no eShop ratings. There’s only a single Miiverse post of someone saying “RIBBIT!”. After a bit of digging, I found out this was originally made as a VR game for the Oculus Rift, but I guess they needed some extra money because it’s arrived on the Wii U with normal 3D graphics. It’s not the kind of game you’d buy a headset for, but the concept itself was interesting enough for me to take the risk while it was $3.25 AU. I just wanted to be a frog for a night.

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Xtype Plus My Arsehole

Was feeling a bit adventurous tonight and I thought I’d try a new game. I also had a surplus of My Nintendo coins to get rid of. After redeeming a 3DS theme I noticed Xtype Plus was 50% off! The game was now $2, and basically free, right? May as well, right? I like arcade games and it might prove to be an addictive score-chaser. Just a bit of fun to compliment my night.

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FAST Racing NEO – Future Pack DLC Bingo GX Deluxe Happy Times Zero Kart 8

The fastest download ever has hit the Wii U. I’m not joking, the Future Pack DLC for FAST Racing NEO clocks in at 13mb on the eShop, then somehow turns into a 2mb download on the HOME menu, then installs itself before you can even read the track list. What’s happening? Too late, we’re off.

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Project Zero: Maiden of Black Water – Safe to Drink

Mt. Hikami is a popular suicide spot for young girls. It has a dark reputation but when someone feels helpless, alone, and “ready”, this spot is the brightest thing they can see. You have no control over any aspects of your life, but you have the choice to kill yourself. The very thought is liberating because you can actually do something with a result, and make a difference by removing your misery from the world. The stresses of your environment fade into the background of your mind with this empowering thought. “Do it” you hear a voice behind you. There’s nobody there… huh? “Doooo it. KILL YOURSELF. KILL KILL KILL KILL!!!!” Whooaaa, this outside force is encouraging your selfish act, and it suddenly has no appeal. All the power and strength you just mustered will now be used to stop this evil force.

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Incompatible With Game Journalists: A Star Fox Zero Review

Ladies and gentlemen, according to the internet at large I have a problem of Nintardism Type 3. I am suppose to be in the loud minority that Star Fox Zero is a terrible game and Miyamoto should be fired over it. Yes, Star Fox Zero is supposedly a blight on Nintendo’s record of quality games.

Having played Star Fox Zero constantly since said release, here is my response to that.

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Star Fox Zero managed to innovate the way an on-rail and dog-fighting shooter should be, and also proves to be an amazing follow-up/reimagining of Star Fox 64. With EAD’s expertise in making a solid gameplay experience to Platinum Games’ amazing visual flair, this is without a doubt one of the best single player experiences on WiiU. Even with some (un)obvious flaws.

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Darksiders II – Death of the Wild

The universe is descending into chaos as the war between Heaven and Hell gets complicated. The Charred Council created The Four Horsemen, giving them the task of enforcing law and maintaining balance across multiple dimensions. Humanity emerges in a third dimension named Earth between Heaven and Hell, and this is where the real trouble begins. The very fabric of existence is threatened by screen tearing, as a videogame company named THQ threatens to publish the universe.

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This is the new world of Zelda…

It’s been two years since we got our first look at Zelda U, and now there’s less than two days until the hood is finally pulled off the secretive title.

We sadly will not see the game released in time for its 30th anniversary, with it being delayed to next year (likely to NX launch in March), but that does little to dampen the anticipation Zelda fans have for the title’s re-unveiling. Well, by fans I mean actual fans, not the ones that think Zelda should be more like Dark Souls, that Wind Waker’s art style is too kiddy, that the series requires voice-acting to be playable, or the numerous others with similarly unpleasant opinions.

So if you’re up for some speculation, let’s dive right in.

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Fire Emblem: Shadow Dragon – Land of the Rising Marth

Shadow Dragon is a remake of the very first Fire Emblem game and I’ve just played through it on the Virtual Console. That’s right, from the NES, to the DS, to the Wii U, this game has had a journey of its own. Being the first time one of the earlier Fire Emblem games has been released in English, this game presents classic gameplay with the original story of Marth and the kingdom of Altea. It has quite a simplistic gameplay-first approach without many bells and whistles, but the gameplay is very good and I absolutely fell in love with the design of the game.

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Never Alone – Every Game Is Alive

The Iñupiaq people of Northern Alaska might be the most hardcore gamers to walk this Earth. They create weapons out of the bare nothingness they find in the ice, and use them to hunt seals and birds. One such example is the Bola, a throwing weapon with weights on the ends of strings, made out of bones. They throw it upwards to catch birds, and can score combos by hitting one bird on the way up, then another on the way down. They sometimes even get a third as the birds fall onto each other. With such an opportunistic eye and advanced usage of motion controls, I bet they could get every medal in Star Fox Zero. Now switch that scenario around and put a hardcore gamer in a freezing climate, they would die within a week. The Iñupiaq spend their entire day grinding their survival skills and contributing to the community. They create parkas out of seal intestines and feathers, and sleds out of driftwood and bone. They’ve put thousands of years into this game called living.

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Star Fox Guard – Miyamoto Defense

Star Fox Guard is that “other” game that came out with Star Fox Zero, by a small Indie developer known as Shigeru Miyamoto. Previously known as Project Guard, it’s one of Miyamoto’s original ideas for the Wii U re-purposed into the Star Fox universe. As it turns out, Slippy’s uncle Grippy has been collecting minerals in space and he’s run into some trouble. I thought we’d never get to play this game, but miraculously it’s been finished and polished quite heavily. I’ve been playing the game a lot the past month and having a lot of fun playing every main mission, beating people’s levels online, and making my own. It’s very different to Zero because the control scheme is much simpler, all you do is scan through the cameras and shoot. Outside switching cameras on the touch screen and aiming them, it literally has one button. Every single button on the GamePad is the shoot button (even the dpad directions will shoot), and you’re going to need it.

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Splatfest – Black Tie Conspiracy (Japan/Worldwide)

A new Splatfest is upon us, but there’s something different about this one. Normally announced by Callie and Marie, this one came in the form of an invitation. This is the Miiverse message I received from a user named ???.

Dear SuperChris, we are holding a Splatfest on May 14. You can either wear Formal Clothes or Fancy Dress. Pick wisely, as this will decide your fate.

I knew what I needed to do.

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Star Fox Zero – You’re Improving, Fox!

It’s been a crazy few weeks. After my excited 5 hour impressions, I have 100% completed everything in Star Fox Zero. I have all 70 medals and have beaten all 19 paths in Arcade Mode. So has the excitement worn off? Fuck no. It has gotten better every time I’ve played, like I am ascending through the fighter pilot ranks. I’m now shooting things off-screen without even thinking about them. I’m casually dropping missiles below the TV for group combos. I’m flying through a giant robot’s legs and transforming while aimed upwards so I can land on a tiny platform above its butt to reprogram it before it turns around. This would not be possible without the new control scheme. I’m going to use this review to explain how this game is impossible without the Wii U, not because of “forced waggle” but because the level design takes advantage of it. There is a TON of brilliant design in this game that casual players (game journalists) will never see, and hardcore players NEED TO FUCKING KNOW ABOUT.

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