A lot has changed in a decade. Suddenly I’m holding a baby and the world is mirrored. I must be getting old too, because my movement feels sluggish. It takes me longer to stop, and I can’t even walk and aim at the same time. It’s like my legs lock into place, I can’t move anywhere until I pull the camera back. I feel sorry for whoever has to stare at my butt while crawling.
Continue reading “Twilight Princess HD – I’m a Hero Now”
What’s that, Poochy? *sniff sniff* Wow! It’s a treasure trove of brand new music! Composer of Yoshi’s Woolly World, Tomoya Tomita, has uploaded some songs to his Youtube account. Included in this playlist are 6 original compositions for Yoshi’s Woolly World that were not included in the final game. It really makes you think, Poochy. What could these songs have been made for? What if there were brand new levels to accompany them, and we never got to see them? Could they still be hiding, somewhere in Woolly World? Let’s use our imaginations and go through the unused tracks one by one!
Continue reading “Yoshi’s Unused Woolly World – Fluffy Daydreams”
Shin’en have crafted a finely balanced library on the Wii U. To offset the speed and destruction of FAST Racing Neo, Art of Balance is a game about being as slow as possible. I held off buying this game for a long time for that reason, it just looked boring. A bunch of shapes on a plain background. I finally downloaded the game and assembled my own opinion of it.
Continue reading “Art of Balance – Collapsing Into a Puddle of Tears”
Nihilumbra is a story-driven platformer with puzzle elements controlled by the touch screen. The goal is to “find yourself” by escaping the void, and proving to the game that you are good enough to exist. I knew I had no hope of finding myself, but at the very least I wanted find out if this was a good game.
Continue reading “Nihilumbra – A Touching Narrative”
I faced a moral dilemma when buying this game on my Wii U. It’s a Castlevania clone that directly re-uses assets from Circle of the Moon and the NES games, with the most simple graphics possible. Alright, sounds cheap and dirty, but those games are a lot of fun. Even if this game is a bit of fun, it’ll be a good night. If I didn’t buy it I’d be thinking about it all night, so here we are. Making dreams reality.
Continue reading “Citadale – Not Another Castlevania”
Once a year there is a tradition among gamers to sit in their house alone until midnight. No contact with the outside world is allowed, and you must deprive yourself of nutrients for the whole day before exploring a magical world at night and finding your true purpose.
Wait no, that’s just a normal week. One of these Thursday night journeys led me to Year Walk on my Wii U, as I walked all the way to the end of the eShop.
Continue reading “Year Walk – Starving on Wii U”
*tch* This is Leon. I’ve arrived on the Wii U through the Virtual Console, some kind of digital download service. They took a sample of my blood and uploaded it. I’ve also been injected with a virus, it seems to have changed my reflexes. I can see a green cursor wherever I aim my gun. It seems to be beneficial so far, but I’ll keep you posted on any adverse affects. Leon out. *tch*
Continue reading “Resident Evil 4 – Wii on Wii U Edition”
It was a lonely Sunday night as the Brazilian GP faced a rain delay. Harsh weather had flooded the track, and the already late 3am start would be pushed back even further to an undisclosed time. From the other side of the world, I faced an existential crisis as I turned off the coverage and stared at my Wii U. My headphones still on, I started browsing the eShop. It was meant to be playing Mario Kart 8 music, but for some reason it was generic eShop music from 2012. What kind of night was this? Could anything go right? I browsed the new releases and saw Grand Prix Rock ‘N Racing. It was a top-down racer, boasting real F1 tracks with a colourful presentation. I like all those things. Wow, a sunny Brazil. After watching the trailer I was sold. To quote the commentator’s thick vocabulary “LET’S GO!“.
Continue reading “Grand Prix Rock ‘N Racing – THIS RACE IS ON FIRE!”
After 1000 hours of intense Splatoon play, my left analog stick was getting old and losing its freshness. It would start to do its own thing in the middle of games, randomly not responding, going down, right, wherever it wanted. This is not a common console problem related to calibration, but a problem with the actual piece of tech inside. Wii U’s analog stick is a bit different to what you’d expect, with a circuit board “sensor” reading inputs instead of the joystick itself.
Continue reading “Wii U GamePad analog stick surgery – SUCCESS!”
The Game Boy Advance had an impressive lineup of games in its relatively short life. Released in 2001, then shoved out the door by the Nintendo DS in 2004, it was home to 2 brand new Metroids, 3 new F-Zero games and 3 Castlevanias among others. This little writeup will be about Castlevania as I’ve just played through all 3 of them on the Wii U Virtual Console. I had an amazing time exploring each game, and I’m absolutely blown away that these 3 games were made within 3 years. Circle of the Moon, Harmony of Dissonance and Aria of Sorrow are all interesting in their own ways.
Continue reading “Castlevania Advance Appreciation”
To be Frank, I completely lost track of Halloween this year and don’t care much for holidays or parties. It’s a bit of fun that can lead to great eShop sales, but I don’t need a reason to be spooky. It all seems a bit forced to me when people dress up and post selfies. Not my thing.
Continue reading “Super Castlevania IV – Hardcore Halloween”
BOOM! There goes the lab. As you stand up and gather your wits, the last thing you remember is something being knocked over. You don’t know what was happening in the lab, and memories of your identity are just as vague. It must have been a big explosion. You’ve suddenly appeared in this well-constructed series of rooms with 2D platforms, throbbing enemies, bizarre surfaces and kickass music. What could the experiment have been? To create a Metroid game?
Continue reading “Axiom Verge – 01001110 01101111 01110100 00100000 01001101 01100101 01110100 01110010 01101111 01101001 01100100”