Vektor is a strange little guy. Last year he got himself trapped inside a CPU in escapeVektor Chapter 1 and he’s been stuck there ever since. Realising that WiiWare has no more exits or answers, he’s made his way to the eShop on 3DS to get people’s attention. He’s brought with him some new abilities, online leaderboards and tons of new levels. Will you answer Vektor’s cry?
Continue reading “escapeVektor (3DS) – Brilliant, Simple, Addictive”
Did you mean Drift Mania? No, it’s really Driift. Driift Mania is a 2D top down racer on WiiWare with responsive controls, twitchy handling, and very addictive gameplay. It’s easy to pick up and play: hold the Wii Remote sideways and just hold 2 to go, 1 to reverse, and press left and right to steer; no motion control or powerups.
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escapeVektor is a new game on WiiWare from Australian developers Nnooo. It’s hard to compare to anything because this is a brand new gameplay concept. It’s like Pac-Man, with cannons, switches, boosting, scoring depth, and a personality. The concept has you controlling Vektor, a human who somehow got converted to computer code and is now stuck inside a CPU with no memories left, except his ability to code, of course. Now you have to capture cells in each level to escape the CPU and figure out what’s going on. escapeVektor is an intense, engaging gameplay experience that nobody should miss out on.
Continue reading “escapeVektor – Chapter 1”
Jett Rocket is a 3D platformer on WiiWare developed by Shin’en, who have previously made shooters on GBA and DS, most recently Nanostray 2. It’s a different direction for them and a new challenge, but they’ve passed with flying colours. Jett Rocket is amazing.
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I was on the fence about getting this game, it looked pretty average but it seemed like it could provide some silly colourful racing fun. Thankfully a demo came around today and I could try it out.
Continue reading “Racers Islands: Crazy Racers – Demo Impressions”
BIT.TRIP RUNNER is a brand new game on WiiWare which has you controlling a black pixelated character through multiple stages. He runs by himself, but you control when he jumps, slides and more, pressing buttons at the right time to avoid obstacles. It’s a very simple concept, but the extremely good presentation and level design make this a very unique experience.
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It’s hard to tell the difference between this game and a nightmare. It’s got Pokemon, it’s on DS, it involves lots of furious gimmicky scribbling, and after it’s all done you wake up with a wet patch. It’s a kiddie game, the characters in it all talk to you like you’re stupid. Even they know how bad the game is. What’s even worse is the gimmicky non-gameplay. All you do is scribble circles over and over again. If I wanted to do that i’d draw a toilet.
Continue reading “Pokemon Ranger”