(DivX video link at end of post; watch the new video here)
A follow-up to my previous The House of the Dead: Overkill videos, this time focusing on the two affordable current-generation last-generation games that handle aiming calibration properly: Ghost Squad and The House of the Dead 2&3 Return. The video is a series of quick gameplay cuts trying to get the point across: with the appropriate gun+game combo, everything works “great”, not perfectly, but sometimes better than I expect. The footage says a lot, but there’s more I want to add.
Continue reading “Wii Sniper Rifle Video – Gameplay Montage”
In a “Move” that highlighted their innovative and interactive approach to gaming, Sony mysteriously dropped two tons of bananas in the city of Sydney on Thursday. It was done to promote their brand new Move motion controller in a stroke of marketing genius. Sony reps were around the whole day giving away bananas, encouraging people to Move and burn off the extra energy. A concept almost as inspired as Move itself. Sony had a PS3 system set up in the heart of Circular Quay on a huge screen, playing their smash hit game Heavy Rain, which launched this year and is now compatable with the Move device. People were taking turns playing all day, it’s so simple, you don’t even need to press buttons anymore. Everyone was getting involved, all you need to do is move your hands to play. Onlookers were “Moved” by the games emotional storyline and deep messages, emphasising how much Move connects players to the game.
Continue reading “Move over, Nintendo”
Reggie and I had a coffee last week and we had a lot to catch up on. Turns out he’s been so busy kicking arse, taking names and running NOA that he hasn’t even had time to plan E3 in years, let alone get Fatal Frame 4 or Disaster: Day of Crisis localised. Who has been planning E3 then? You guessed it, Cammie Dunaway. Last E3 was a real kerfuffle if you recall my entry last year. Cammie told me they had already done the conference inside an L.A. McDonalds and it involved Reggie fighting everyone. You can just imagine my sense of betrayal when the actual conference took place and Reggie was restrained to talking about sales while Cammie embarrassed herself in front of the gaming community again. I was telling Reggie over coffee that it was these lies that forced me to sleep with Cammie’s daughter out of spite and cause the breakdown of our relationship.
It has to be said: Reggie is such an understanding and caring man. He looks me square in the eye and tells me that I did the right thing to cheat on Cammie with her daughter. He goes on though to explain that, despite my virtuous actions, Cammie had fallen into a state of despair. In her desperate state, the currently scheduled conference was to be her coming out on stage and performing interpretive dance of projected 2011 sales figures to the tune of a Super Mario Bros ringtone. Reggie explained that it was up to me to track Cammie down, cheer her up and deliver a solid E3 script. I asked if we needed a high concept one like my rejected Animal Crossing proposal or actually do the McDonald’s conference from last year. Reggie told me that we just had to keep it simple because planning time was short. Reggie payed for our coffee with a $100 note and left before they could give him change.
Continue reading “Pietriots.com Exclusive! A Sneak Peak at the Nintendo E3 Conference”