Something strange has happened to Woolly World! A yarn ball has unraveled in a distant thread of the Woollyverse, causing Woolly World to shift platforms all the way to the 3DS! As if being pulled by a string, we have arrived on a different gaming system. This new atmosphere has all the same levels with some slight changes in the weather, and brand new 3D depth. Poochy has also joined as a full-time friend, and Yoshi is now ready to have more fun than ever.
What’s that, Poochy? *sniff sniff* Wow! It’s a treasure trove of brand new music! Composer of Yoshi’s Woolly World, Tomoya Tomita, has uploaded some songs to his Youtube account. Included in this playlist are 6 original compositions for Yoshi’s Woolly World that were not included in the final game. It really makes you think, Poochy. What could these songs have been made for? What if there were brand new levels to accompany them, and we never got to see them? Could they still be hiding, somewhere in Woolly World? Let’s use our imaginations and go through the unused tracks one by one!
Hope everyone’s doing well. There’s a lot going on in the world, but none of it really matters when you’re sipping some tea with a quality videogame. In any climate, our personal happiness and growth is the most important and powerful thing we can offer the world. 2017 is not a year I am comfortable predicting, it could be really good or really bad depending on a variety of factors out of our control. One thing I do know, is that our ability to have fun and get hyped is entirely within our means. It’s true. You could have fun at any given moment without warning. I want to kickstart the year on this site with a bit of spark, so here’s a buncha fun, real stuff to get hyped for right now in the gaming community.
Once upon a time there was a game called Yoshi’s Story on N64. Kids around the world were delighted with what they saw. The Yoshis were pursuing happiness, and trying their best. To have as much fun as possible, on their brave quest. All the young gamers had a great time. Adults too, couldn’t help but smile.
All was going great until the climate changed. The big bad internet said it’s not a good game. Without enough sequels to Yoshi games, the children of Yoshi grew up in disdain. Gamers looked down from mountains of dew, with bags of doritos to hide the truth. This article is here to remind you cunts, that Yoshi’s Story is a lot of fun.
This game has been a long time coming. Since Yoshi’s Island in 1995 there have been a number of competent sequels, but none of them captured that true magic. Yoshi’s Island remains one of the greatest platformers of all time not just because of its brilliant game mechanics, but the outstanding level design that took advantage of everything Yoshi could do. Furthermore, it was different to any other game at the time and made a big impact on the industry with impressive graphical effects that pushed SNES hardware to its peak. With such big shoes to fill, development team Good-Feel have taken up knitting and made some brand new fluffy shoes to climb into instead. Since Kirby’s Epic Yarn came out in 2010 they’ve done a bunch of side projects, but Yoshi’s Woolly World has been in development for all of these years and has become, by far, their biggest project yet. It’s the first time Yoshi’s visual style has really been changed up, with Yoshi’s Island DS borrowing heavily from original’s art style, and Yoshi’s Story and New Island adopting a half-arsed 3D look with no real identity. It’s also the first console Yoshi game since Yoshi’s Story on the N64, three generations ago. This woolly makeover was exactly what the Yoshi formula needed, because Yoshi’s Woolly World is an absolute triumph in game design. I got it when it launched in Australia last month, and I’ve already 100% completed it and replayed it multiple times. I love it for many reasons I didn’t expect. Not just as a worthy follow-up to Yoshi’s Island, but as an original game in 2015 that brings new ideas to the table and stands strong as an example of how much further games can be pushed.
Videogame banter used to be simple. Whether it was opinions on a game or straight console war shitfights, people said what they were thinking. Xbox is a poorly made piece of shit. GameCube is a purple lunch box for babies. Playstation games are ugly like your Mum. Now days, you get banned for that kind of stuff on forums and that’s fair enough. It’s never nice to insult people or trash talk for the sake of it. However I’m beginning to feel the landscape of passive-aggressive assumptions we have now is even more toxic. There’s this illusion that things are more “civilised” in the gaming community, created by ever growing concern for social issues and a set of universal standards games are being judged on. As a result of this social narrative becoming popular and generating clicks, every game coming out is being judged by the same set of rules, regardless of whether or not it makes sense in the game’s own context as a playable videogame.