In the depths of the Nintendo eShop lies a treasure. Navigating through randomly generated sales offers, new releases and upcoming titles, you’ll find this gem buried somewhere a few pages back. Chasm is an ambitious game that takes the modern procedural approach and applies it to the classic handheld Castlevania formula. Groan, another randomly generated game? I know, I know. I am sick of them too, but I picked this game up because I wanted a new GBAvania experience so badly. There’s a lot of action games and loot games in the formula, but nothing based on exploration quite like this. It’s a very specific itch that needed scratching.
You might remember forma.8 as one of the Wii U demos in the Nindie promotion from 2015. It was one of the games that impressed me most at the time, and has stayed in my mind ever since. Every time the demo icon showed up on the eShop scrolling puzzle, I wondered when it would come out. The full game was finally released this month, and I have to give the team props for not cancelling the Wii U version like other devs have been doing. I’m glad I finally got to play it before Switch comes out. Before getting deep into this review however, I have to get one thing off my chest.
Exclusive to New 3DS, Lifespeed is a futuristic racer with a lot of speed, weapon powerups, a story mode, and online leaderboards. It’s the first game by Irish developer Wee Man Studios and a very ambitious concept to start your industry portfolio with. After extensive play I have to admit the game has a lot of flaws, but at its core the racing experience is very enjoyable.
Nihilumbra is a story-driven platformer with puzzle elements controlled by the touch screen. The goal is to “find yourself” by escaping the void, and proving to the game that you are good enough to exist. I knew I had no hope of finding myself, but at the very least I wanted find out if this was a good game.
I faced a moral dilemma when buying this game on my Wii U. It’s a Castlevania clone that directly re-uses assets from Circle of the Moon and the NES games, with the most simple graphics possible. Alright, sounds cheap and dirty, but those games are a lot of fun. Even if this game is a bit of fun, it’ll be a good night. If I didn’t buy it I’d be thinking about it all night, so here we are. Making dreams reality.
BOOM! There goes the lab. As you stand up and gather your wits, the last thing you remember is something being knocked over. You don’t know what was happening in the lab, and memories of your identity are just as vague. It must have been a big explosion. You’ve suddenly appeared in this well-constructed series of rooms with 2D platforms, throbbing enemies, bizarre surfaces and kickass music. What could the experiment have been? To create a Metroid game?
VRog is a first-person frog simulator on the Wii U, and this just might be a world exclusive review. When looking for information on this game I could not find a single writeup, and it has no eShop ratings. There’s only a single Miiverse post of someone saying “RIBBIT!”. After a bit of digging, I found out this was originally made as a VR game for the Oculus Rift, but I guess they needed some extra money because it’s arrived on the Wii U with normal 3D graphics. It’s not the kind of game you’d buy a headset for, but the concept itself was interesting enough for me to take the risk while it was $3.25 AU. I just wanted to be a frog for a night.