Bury me, my Love sounds like a psychotic murder mystery at first, but it’s full of heart. This is a common saying used in some countries when your loved one goes on a trip they might not come back from. Whether it’s an unstable country, a warzone, or the game awards, it’s said with much love and confidence that they will be fine. It means you will be the one to bury me, not the other way around. So you’re saying their journey will be very safe. It’s beautiful. You die first… no you die first… no you! This game gives a great look into the life of a couple who want to escape a dangerous home in Syria and start a new life.
Continue reading “Bury me, my Love – Phone in Hand”
Originally released alongside Hydro Thunder Hurricane in 2010’s “-Insert hemispheric appropriate season- of Arcade”, Limbo would escape the bounds of Xbox Live Arcade and go on to become a darling of the indie gaming world, collecting accolades and praise, from critics and gamers alike, on every platform it was released on. But in an unusual twist, Limbo is set to become unavailable on a platform for the first time, as macOS will cut support for 32-bit applications when new update drops next month. On the eve of this gaming purgatory, let us look back on Limbo.
Continue reading “Limbo”
The year is A.D. 21XX and humanity is…. ah screw it, you’ve heard it all before. This is yet another videogame where billions of humans have died and you are our last hope. There’s just something about ultimate apocalyptic destruction that makes for a good action game. Or survival game. Or story-heavy RPG. Or driving game. First-person shooting. Golf. Heck, is everything better without humans? No, that question is too deep for this game’s colour palette. Humanity is on the brink of extinction and it’s time…
Continue reading “Blazing Chrome – Just Chrome It”
Sometimes all you need is a good story. Whether you’re reading one or writing one, the power of an event unfolding in your mind can not be underestimated. An entire world can come to life right in front of you. Things that are far away can feel like they are right there, if only just for a moment. You can’t have them but you can feel them. Through stories, people’s actions can exist long after they’ve been performed. History can be preserved. A single moment can become its own feeling to go back to. Sometimes you need a bit more though. Sometimes you need a good videogame.
What Remains of Edith Finch is a slow-paced adventure game that takes you to the large Finch family mansion, surrounded by dense forest. Many tragic events have happened here and it has resulted in every Finch family member dying in different ways, and you’re there to investigate what this curse is all about. With no real knowledge of who you even are or what’s waiting in the house, it has a very curious feeling right from the start. All you really know is your character “inherited” this place but hasn’t come here in years. Why would you not visit your gigantic house? It’s this detail that gives a subtle hint of danger and intrigue. How bad could it be? Continue reading “What Remains of Edith Finch – Time Well Spent”
Fear Effect and it’s sequel were breakthrough hits at the turn of the millennium. Releasing late in the life of the original Playstation, they stood out with their stylish cel shaded graphics and sexy bisexual lead character, which was a big deal at the time. And then the series died. 15 years later Square Enix, who inherited the property after buying out Eidos Interactive, put out an open call for expressions of interest in bringing Fear Effect back. A (barely) successful kickstarter followed and last year French developer Sushee shat Fear Effect Sedna out.
Continue reading “Fear Effect Sedna”
You’ve lost yourself. Material objects lay scattered under a decorated tree, endless plates of food are spread across a table, but the holiday spirit has drained the life out of you. There’s no reason for any of this when you just want to lie down. You open the eShop in a desperate search for salvation, but it paralyses you further. So many meaningless titles. Pages and pages of sales. Now you are falling perpetually with no landing in sight, as the bottom of the screen never fills. Suddenly one name stands out, GRIS? The gameplay is a bit unclear but it’s a game about loss with some very high quality art. This might just do it. This might fill the emptiness within your soul.
Continue reading “GRIS – Comfortable Discomfort”
Despite being one of the most popular sports in the world, cricket has rarely been reproduced in anything resembling a fun video game. The last good cricket games I played were the Beam Software developed Super International Cricket (SNES) and its followups on PC. Since sport sims embraced the third dimension cricket games have floundered, with only Codemasters and EA sporadically contracting third string development teams to churn out buggy, unplayable affairs. This is a shame because the first time I played an N64, fresh off my experience with Super International Cricket, I imagined a three dimensional cricket game with a dynamic camera and footwork based shot selection. After almost twenty years, Big Ant Studios have realised my dream.
Continue reading “Don Bradman Cricket 14 is everything I dreamed a cricket game could be”