While they’re fun to work up an increased heart rate to over the internet, video games can cost a lot of money. This is not much of a secret; it wouldn’t be worthy of a TV special. Video games are typically much more expensive than a bag of ice, but less than three blocks of LEGO. With new release titles costing an average of $625,000 each, plus additional day-one paid DLC (to unlock access beyond their title screen) in the vicinity of three million dollars, just what can a mere $10 get you these days?
Continue reading “I’ve got $10, let’s go game shopping – November 2012”
Fresh from my adventures in Bright Falls, I eagerly dove straight into American Nightmare. I had to know what happened next, and I needed to challenge myself further after mastering the gameplay mechanics. Right from the title screen, the newness and individuality of American Nightmare struck me. The words “ARCADE ACTION” got my blood pumping, and I was surprised at the environment in the background, vastly different to what I had seen in Bright Falls. It felt like a sequel, even the font was different. “New Game” fever hit me in a way that had eluded me since I was a kid, and I hadn’t even started playing yet.
Continue reading “Alan Wake’s American Nightmare – Blatantly Awesome”
A few years ago, Joy Ride Kinect was released as an example of how a racing game could benefit from Kinect controls. The game was a broken mess, to the point where you could win races without even moving. The developers have finally admitted this was a bad idea, and they’ve re-released the game with new “precision controls” (exact words used in the PR) using the normal Xbox 360 control pad. Joy Ride is finally playable in the form of Joy Ride Turbo, but what’s it like? Was there a nice personality hidden behind that awful piece of technology?
Continue reading “Joy Ride Turbo – Now With Buttons!”
Friend Codes are a controversial online schematic that can mildly be described as cumbersome. The IDEA behind Friend Codes is a good one, but the execution of this idea has until recently been poorly lacking.
However, with the announcement of the universality of Friend Codes for the 3DS, the Friend Code system rises from unwieldy to a viable alternative that’s even superior in many ways to alternate online systems.
Continue reading “Friend Codes”
I decided to install the patch for F1 2010 last night, it’s only 2MB, why not?
Continue reading “Just Let Me Play The Game”