Super Mario Run – RUN AWAY, IT COSTS MONEY!

The release of Super Mario Run on iPhone has sent shockwaves through the mobile gaming community. Lattes have been spilled all over the world and sideways caps have been adjusted forward, as hipsters are faced with the social dilemma of paying money for a videogame.

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Nintendo still loves us

It’s been a pretty good year. Not a great one, but pretty good. We’ve seen some heavy hitters on 3DS with Fire Emblem Fates and Kirby Planet Robobot, and intense console action with Star Fox Zero and some memorable Splatfests. Dragon Quest 7, Federation Force and Color Splash are brand new games that just released with tons of content. Pokemon Sun & Moon is right around the corner, and set to be the biggest Pokemon adventure yet. Despite a handful of 3DS games though, next year looks a bit empty. It’s even worse on the Wii U front, with nothing Nintendo-related besides Zelda. Yooka-Laylee is gonna be great too, but there’s an ominous dark void after March. Nintendo has been tight-lipped about NX on a level without precedent. Fans are getting frustrated, confused, and feeling a bit left out.

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Nintendo: A Good Problem To Have

It’s no secret that Nintendo struggled in 2013. Despite the continued success of 3DS, Wii U sales were significantly lower than expected and profits are down. Instead of trying to cover it up by selling buildings and firing 10,000 employees, Iwata has come clean and said he needs to do better. The Blame Game has now become front-runner for GOTY 2014 with everyone becoming an expert on how the company should be run. Blah Blah Blah marketing. Hurp Durp Burp profits and IPs. Luigi should step down. There’s too much Mario. Pikmin is too weird. Iwata should be fired. The bottom line is; the world has changed and Nintendo should adapt.

So what should they turn into, this?

zeldanope

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