Friend Codes

Friend Codes are a controversial online schematic that can mildly be described as cumbersome.  The IDEA behind Friend Codes is a good one, but the execution of this idea has until recently been poorly lacking.

However, with the announcement of the universality of Friend Codes for the 3DS, the Friend Code system rises from unwieldy to a viable alternative that’s even superior in many ways to alternate online systems.

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Even casuals update firmware

A lot of people wet their pants when they heard the eShop (worst name ever) would not be ready for the 3DS launch in Japan or America. I know I wet my pants and it was super embarrassing because I was riding public transport when I found out. I’ve driven 300km to a small fishing community to do some soul searching on the whole issue. Last night I found myself at the local watering hole, and over a pint I told a local about the problem and why I had to escape the city. The 47 year old enstranged father of 3 tells me “Fucken who cares? The iPhone didn’t have an App Store at release in America either.” I nodded and we went our separate ways.

It’s all going to be ok. 🙂

Nintendo 3DS? Does anyone care?

Nintendo are in a state of fear, the complete destruction of Nintendo DS last year at the hands of PSP has backed Nintendo into a corner. PSP was the highest selling system of 2010, and also had the highest selling Monster Hunter game. The overwhelming presence of iPhone and the looming danger of the mighty Playstation Phone now have Nintendo scrambling around hopelessly in the dark. Nintendo crapped their pants, and 3DS is what came out. This mere evolution of DS, with it’s ridiculous gimmick attached, will be completely forgotten by the end of the year, and here’s why.

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“Durp!” – “Epic Games”? Try EPIC FAIL

Epic Games’ CEO Mark Rein has been long known to have some unfathomable grudge against Nintendo for reasons unknown, most likely due to reasons surrounding Nintendo not buying their god-awful Unreal Engine license.  Late last year, Mark made a rather amusing comment when asked about Nintendo’s 3DS.

“It’s below our [minimum specifications], from what we can tell.  We don’t have a 3DS, so there’s no way for us to verify that.  Everything we’ve been led to believe is that it’s below our min-spec. You couldn’t do a game that looks like [Epic Citadel] on it, for example.”

It’s pretty amazing that Mark Rein, someone who has no technical knowledge whatsoever, has the ability to tell what they can and cannot do with the system without actually playing around with it.  Surely he must have some sort of basis behind this statement, right?

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Animal Crossing 3DS: A Thinly-Veiled Wish List of Never Happenings

Alright, quiz time!  Can you name a franchise that was suddenly demoted to the status of “casual game” when Ninty started winning and the term “kiddy” started going out of style?   I bet you can’t gu…Wait, where are you looking?  HEY, STOP CHEATING!

Yes, the answer is Animal Crossing.  The franchise no “hardcore gamer” ever had an issue with until the casual gaming plague hit the industry.

So those new to the franchise, or maybe gaming in general (don’t tell Mike if you are), Animal Crossing is one of Ninty’s top-selling franchises, introduced in Japan in 2001 for the Nintendo 64 under the title “Animal Forest.”  The game wasn’t released outside Japan until it was ported the next year to the GameCube.

The premise is simple.  You have moved to a village full of (SHOCK) animal villagers, and are set up in a home by the village’s thieving merchant, Tom Nook.  You are forced to do odd jobs and sell garbage in order to pay back the loan on your house, and as you earn more money can increase the size of your home (which you have to pay even more money for), all while collecting furniture and items to fill it with and show off to your friends.  There’s a little more to it than that, but if you care that much you can look it up yourself you lazy bums!

Due to the profitability of the franchise, it surprised exactly zero people that Ninty revealed Animal Crossing alongside the 3DS.  It also didn’t exactly wow anyone either, due to franchise issues that delve much deeper than whether or not the franchise is casual or not.  This, of course, being the fact that there have been minimal changes to the base game over the three released installments.  So is there anything worthwhile about this new installment?   Anything at ALL?

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A Guide for Third Party Developers on Nintendo Consoles

With the new 3DS and the possibility of a Wii successor either next year or the year after, it’s probably a good time to let third parties know that they haven’t been up to snuff on Nintendo’s platforms lately other than the DS.

The following is a ten step guide to finding success on Nintendo consoles.  Success seems to be elusive as third parties struggle to succeed and feel that they have tried everything (obviously not everything, like make mostly high-quality games from launch) and still find that the Wii and sometimes the DS audience are reluctant to purchase their products.  So what follows is a handy set of guidelines that will help you on your way to financial or at least critical success on Nintendo’s platforms.

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Reggie Kart Videos – E3 2010

Join Reggie as he celebrates the first night of E3 2010: new software announcements, 3DS, ZELDASS, glorious sales data — all this excitement rapidly increases Reggie’s appetite. Surrounded by so many “game journalists,” Reggie can’t wait to thickly forge his foot against their flabby seats. Deep down, your behind is still sore from last year’s celebration. Punt.

(video link at end of post)Reggie disapproves of any DK-themed track.

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Pietriots.com Exclusive! A Sneak Peak at the Nintendo E3 Conference

Reggie and I had a coffee last week and we had a lot to catch up on. Turns out he’s been so busy kicking arse, taking names and running NOA that he hasn’t even had time to plan E3 in years, let alone get Fatal Frame 4 or Disaster: Day of Crisis localised. Who has been planning E3 then? You guessed it, Cammie Dunaway. Last E3 was a real kerfuffle if you recall my entry last year. Cammie told me they had already done the conference inside an L.A. McDonalds and it involved Reggie fighting everyone. You can just imagine my sense of betrayal when the actual conference took place and Reggie was restrained to talking about sales while Cammie embarrassed herself in front of the gaming community again. I was telling Reggie over coffee that it was these lies that forced me to sleep with Cammie’s daughter out of spite and cause the breakdown of our relationship.

It has to be said: Reggie is such an understanding and caring man. He looks me square in the eye and tells me that I did the right thing to cheat on Cammie with her daughter. He goes on though to explain that, despite my virtuous actions, Cammie had fallen into a state of despair. In her desperate state, the currently scheduled conference was to be her coming out on stage and performing interpretive dance of projected 2011 sales figures to the tune of a Super Mario Bros ringtone. Reggie explained that it was up to me to track Cammie down, cheer her up and deliver a solid E3 script. I asked if we needed a high concept one like my rejected Animal Crossing proposal or actually do the McDonald’s conference from last year. Reggie told me that we just had to keep it simple because planning time was short. Reggie payed for our coffee with a $100 note and left before they could give him change.

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