Aahhh, that was a great nap. Where was I? After a long journey on my Nintendo DS I have reached the end of Dragon Quest VI. With VII arriving on 3DS, I hadn’t played a DQ game in a while and wanted to see if I still liked the series. The answer is an Oomph! powered Yes, with Dragon Quest VI on DS proving to be a fantastic game. I haven’t beaten the game yet, but I’m currently preparing my team for the end boss fight. Roaming the land, finding the last pieces of equipment, it’s a great time for reflection.
Continue reading “Dragon Quest VI – Gaming in Reverie”
It’s New to him, at least, and all the game reviews in the world can’t take that away.
Continue reading “Positive NinPal – New Super Mario Bros”
April 4, 2011. My life changed on this day. Nintendo Australia had announced their next connection tour, and it was for Pokemon Black & White. The Battle Competition’s first stop was Sydney, lucky me. I had two weeks to train up a competitive team in time, I knew I was up for the challenge but I also knew this is what would become my next two weeks. I have unfinished business with Pokemon tournaments, making finals and semi-finals in the last few over the years.
Continue reading “Pokemon Black & White Battle Competition – Sydney NSW”
Yes, even after playing the game for not much more than a few hours, it’s still plain to see that this is most definitely the DS RPG of the Year. Though, I guess that’s not saying much considering the only other RPG is Pokemans, is it? (and as if anyone is going to buy that rehashed flop, am I right?)
This is Radiant Historia, an RPG I’m sure most of you have never even heard of, and are probably thinking I just made up off the top of my head. That’s where I tell you it’s by Atlus and you realize that’s why you’ve never heard of it and probably will never actually find the game in the wild unless you are actually looking for it, and even then it’s harder than finding dat shiny Charizard you’ve always lusted for…
Continue reading “Radiant Historia – DS RPG of the Year!”
Grubdog awoke to a loud explosion. The sound buzzed in his ears as he put his hands up to cover them. What was going on? An earthquake? The sound faded, and he looked around to gather his bearings.
Grubdog: “Where the heck am I?”
Continue reading “9 Hours, 9 Persons, 9 Doors (999)”
NOA REGGIE is busy tonight, flying thru the skies, proudly thrusting his Nintendo DS to light the way (DQ9 is paused for the moment). Reindeer don’t pull his sleigh; Reggie pulls them. He’s visiting homes, crashing thru rooftops (“I don’t need your weak chimney – if you don’t have one, you’ll get one“), making a list, taking names. If you’re not on his list…
Continue reading “Merry Fistmas”
Sometimes I purposefully get the game over scenes just to see what happens. Real gamers care more about experiencing the game than their stats. Plus, if I never die in a game, it’d be just like real life. The only way to really lose is to not explore, to not experience.
What I love about the internet is the ability to get totally lost forever in it. Jump through enough links and you can find all sorts of treasures. The best treasures to find though are lovingly crafted niche websites that embody everything that was wonderful about Web 1.0. It’s 3:30 in the morning on Easter Saturday and I’ve found the perfect site to kick off this new feature of our site, or blogroll category as Web 2.0 jingo defines it. Presenting: Portable Mortal Kombat.
Continue reading “Sites I Like – Portable Mortal Kombat”
With their show highjacked and the crowd in awe at the sheer brutality of Reggie Fils-Aime, a desperate Sony lackey kills the power from backstage. As the lights go out Reggie is heard to utter; “my body… is ready.”
Reggie and I had a coffee last week and we had a lot to catch up on. Turns out he’s been so busy kicking arse, taking names and running NOA that he hasn’t even had time to plan E3 in years, let alone get Fatal Frame 4 or Disaster: Day of Crisis localised. Who has been planning E3 then? You guessed it, Cammie Dunaway. Last E3 was a real kerfuffle if you recall my entry last year. Cammie told me they had already done the conference inside an L.A. McDonalds and it involved Reggie fighting everyone. You can just imagine my sense of betrayal when the actual conference took place and Reggie was restrained to talking about sales while Cammie embarrassed herself in front of the gaming community again. I was telling Reggie over coffee that it was these lies that forced me to sleep with Cammie’s daughter out of spite and cause the breakdown of our relationship.
It has to be said: Reggie is such an understanding and caring man. He looks me square in the eye and tells me that I did the right thing to cheat on Cammie with her daughter. He goes on though to explain that, despite my virtuous actions, Cammie had fallen into a state of despair. In her desperate state, the currently scheduled conference was to be her coming out on stage and performing interpretive dance of projected 2011 sales figures to the tune of a Super Mario Bros ringtone. Reggie explained that it was up to me to track Cammie down, cheer her up and deliver a solid E3 script. I asked if we needed a high concept one like my rejected Animal Crossing proposal or actually do the McDonald’s conference from last year. Reggie told me that we just had to keep it simple because planning time was short. Reggie payed for our coffee with a $100 note and left before they could give him change.
Continue reading “Pietriots.com Exclusive! A Sneak Peak at the Nintendo E3 Conference”
Again is a crime solving adventure game by CING, where you play as the FBI investigating a very deep series of murders.
The style of the game is much different than CING’s other games: they’ve got real people to act out the game rather than drawings, and it works really well. This style naturally leaves the door open for awkward poses and immersion breaking weirdness, but all the actors do a fantastic job with their expressions, and CING does just as good a job using them at appropriate times. It feels very normal as soon as they start talking and you get into the game.
Continue reading “Again: Eye of Providence”
My curiosity got the best of me and I decided to get myself a Bronze DSi XL the other day. The system didn’t look too big when I first took it out of the box, but when I opened it up the size of the screens was a bit of a shock. It’s like two mini TVs in there. After booting it up, I wasn’t too impressed with the image quality in the menu, despite the immense brightness of the screens, things looked a bit blocky.
However, my fears were put to rest after putting some actual games in it, they all look fantastic. Pokemon, Zelda, GTA, Another Code, all shining brightly and majestically. There were no problems at all reading text or with image stretching, in fact it all somehow looks better. Animal Crossing was one game that blew me away, it suddenly felt a lot more playable and the colours shone through very nicely.
Continue reading “DSi XL – Impressions”
It’s hard to tell the difference between this game and a nightmare. It’s got Pokemon, it’s on DS, it involves lots of furious gimmicky scribbling, and after it’s all done you wake up with a wet patch. It’s a kiddie game, the characters in it all talk to you like you’re stupid. Even they know how bad the game is. What’s even worse is the gimmicky non-gameplay. All you do is scribble circles over and over again. If I wanted to do that i’d draw a toilet.
Continue reading “Pokemon Ranger”