We’re almost there Bolty, there’s gotta be a town nearby… it says right here on the map “Freezington”. Or was it just freezing a ton? This map is a bit worn… and not even filled in properly. That tree looks a bit like a rude object. The person at the train station said it wasn’t far though. It’s getting colder but when we find shelter I’ll make you some nice soup, Bolty. Oops, bumped into a trainer, sorry mate. I swear sometimes it’s like they teleport out of nowhere. Nah, just the thick snow. Can you tell me how to get to Freezington? They didn’t answer but gave me a packet of hot sauce and ran away. Okay, bye. Hmmm, maybe English isn’t the native language? I gave Boltund the sauce and we kept going. We were on our last legs when finally…
My bags are packed and I’m ready for a new adventure. After a lengthy approval process, I’ve finally got my Isle of Armor pass and the train is here. Wait, how am I going to take a train to an island? A Corviknight winked at me. That was all I needed to see.
We’re back! Straight from the freshly cleaned Pie Studio comes a brand new episode. Join Grubdog, Akai (Bill), Deguello, RABicle, Pro Daisy and Matto as we talk about current games we’re playing, the impact of coronavirus on gaming, the future of new game consoles, and upcoming games like Animal Crossing, Resident Evil 3make and Platinum Games developments.
What year is it? 2020? Good. Don’t mind me, I’m just a little bit dizzy from traveling through time and space. That means I’ve just gone through the process of transferring my Pokemon from my old 3DS games to Pokemon Shield. A few things surprised me so I thought it was worth doing a writeup to clear things up and explain the process. The most important thing to say first is that this requires the Premium Plan of Pokemon HOME. That means, unfortunately, you have to pay for this transfer. The Basic version you get for free on Switch is very barebones. You can only store 30 Pokemon, and Let’s Go and Pokemon Sword & Shield are the only compatible games. All you can really do with that is get a free Pikachu, some starters, and Mewtwo.
When I was a kid playing Pokemon Blue I would dream of a world where you could see Pokemon out in the wild. They’d run around and you could chase after them or just watch them play and be themselves. The ultimate Pokemon game would be so interactive, fun, mysterious and exciting, and look beautiful. It would carry all the great design strengths of the main Pokemon series, and even offer new Pokemon itself in a new land. The ultimate Pokemon game. Back then people dreamed about what the first console Pokemon would be like. Now developers Game Freak have been dragged kicking and screaming to a powerful piece of hardware, finally, and what do we have? The ultimate Pokemon game? Could we finally be at that point? With the amount of fun I’m having right now with Pokemon Shield, I’m going to say yes. They did it. I don’t believe a perfect game will (or should) ever exist, but I believe this could be the best Pokemon game yet.
Pokémon trainers around the world were shocked to learn that not all their carefully raised Pokémon, their friends, will be able to accompany them on their next journey. This news came from game director Junichi Masuda who sheepishly admitted at E3 that the full roster of Pokémon wont be playable after a lengthy preamble to soften us up with excuses. A week on, with the frenzied backlash dying down, this article will examine exactly what the culling of Pokémon means, evaluate the reasons given by the developer Game Freak, and make recommendations for how both Pokémon fans and The Pokémon Company can rectify the situation.
Could it be? A traditional Pokemon RPG on the big screen? Technically yes, but Let’s Go has a bit of an identity crisis that needs addressing first. To sum it up, it’s a remake of Pokemon Red and Blue that removes wild Pokemon battles for catching encounters. It’s meant to be more accessible but developers Game Freak have a very interesting definition of accessible. I want to first say that I enjoyed the game immensely, but it has some disturbing problems.
On the 22nd of October, with a glint in my eye and my 3DS in my backpack, I got on my pushbike to acquire Zeraora and complete my Pokédex. It had been a longjourney but it felt fitting to finish it off by travelling by bike and train, Red’s preferred methods of transport, even if asking a store clerk for a code to redeem online isn’t my favourite method of acquiring a Pokémon. Continue reading “Completing the Pokédex: Zeraora”→
This is really a personal entry, but by making it public I want you to hold me accountable. People who tell others about their goals are 70% more likely to complete them, or at least that’s what I’m told in the pop-psychology self-help blogs and diary products I have found myself glazing over during this now prolonged unemployment. Earlier I mentioned that part of the problem for me was the open-ended nature of Pokémon and by having partially complete save files across several games I’m left unfocused. In this entry I will delineate a path to follow through the games while leaving myself the flexibility to keep them fun and give myself multiple chances to pickup missing Pokémon along the way. This entry will be regularly updated with a checklist at the bottom crossing off accomplishments and in-game milestones outlined under each game subheading.
Last updated 29th of March, 2019. Pokédex complete. Most games sold.
When we last spoke, I had just added Manaphy to my Pokédex and had another eighty odd monsters left to collect. It’s been a year, and progress as been slow but as of today I have just 28 left. Of the 58 caught over this time about 30 came in the last week due to a recent bout of motivation. Today’s update isn’t about those captures though, it’s about the sheer mental disarray these games have left me in due to their convoluted systems, open ended nature and emotional hooks. If I’m going to finish this job, and I must, I need to learn to let go.
The other week I achieved something I hadn’t since I was 12 years old; I completed the Pokédex, I caught them all. Technically though, it wasn’t them all. It was only the 301 available in the latest game. Nintendo long ago realised the insanity of capturing now 802 Pokémon and dropped “Gotta Catch ‘Em All” from the branding, providing smaller, region specific Pokédexs in the game. The importance of the complete Pokédex, or National Pokédex as it is known, has been downplayed too, a post-game unlockable in recent generations and not appearing at all in Pokémon Sun and Moon. Completing the Alola regional Pokédex didn’t provide the satisfaction I thought it would, and the in game reward, a stamp in my in-game passport, was as hollow as the certificate of completion I received 18 years ago. I have decided that I will not be fulfilled until I really have caught them all. All 802 bastards, including the worst thing in Pokémon, “event” Pokémon, so yesterday I dug out my Pokémon games from the last 4 generations to figure out how to get Manaphy, the seafaring Pokémon. Continue reading “Completing the Pokédex: Manaphy”→
A Pokémon fan simply known as “_Dog” had been shopping this essay around various forums after it was censored from Serebii. I have purchased its publishing rights off my incense and salt importer to reproduce it here with additional attribution to the people quoted. It has been backdated it to its original publication date. May it stand as a testament to what can happen to the adult mind from watching too many Japanese cartoons aimed at children.
My first foray into Pokémon was back in 1998, when I got the Game Boy Camera that summer (might’ve been my birthday, can’t really remember). I had a ton of fun with that little thing—the games, the DJ, the photos, among other things. What was particularly cool was being able to place silly stamps on the photos. There were eyes, mouths, accessories, various Mario characters, and some creatures that my older brother referred to as generic “dinosaurs” or “monsters”, can’t exactly remember which word he said. But I used them on my photos anyway, cause why not. Little did I know that wasn’t going to be the last time I saw those critters, oh no. Continue reading “The Big Problem with the Pokémon Anime”→
I wanna be the very best, like no one ever was To splat them is my real test, to claim the turf wars I will travel across the ink, letting off inkstrikes Teach Pokemon to understand, the freshness that’s insiiiiiiiiiide
POKEMON, GOTTA SPLAT THEM ALL!!
Yeah!! The humans may have been useless, dumb and weak, but they had some pretty fresh entertainment in their day. Pokemon Blue and Red are popular videogames of their era that have recently gained popularity in the retro scene of Inkopolis. These games are not quite as impressive as Squid Jump or Squid Racer, but they have their own charm that has attracted large numbers of Inklings to the arcades. Even though the humans who made these games were wiped out, cartridges were found washed up on shores and we’ve managed to recreate the highly complex arcade cabinets that would have played these games. Inklings have been training Pokemon to stay fresh, with battling and trading becoming common place as Blue and Red trainers help each other complete their Pokedex. Today however, we are fighting for our favourite version and the only thing that will be traded is turf.
Pokémon Picross is Nintendo’s latest free to play puzzle game. I’ve been enjoying playing it over the Christmas-New Years break while travelling through southern Western Australia. My review could be simply ‘it’s picross, with Pokémon and free to play,’ but I’m going to write a little more explaining what picross is for those unfamiliar and detail my frustrations with the free to play economics of this particular title. Continue reading “Pokémon Picross”→
That’s right, you’ve stumbled into a writeup of impressions of a free demo. It might seem a bit redundant but this game has a special charm to it I wanted to share, and a lot of people still don’t play free demos because being active is hard. If you have a 3DS and live in Australia or America (EU release date 2016), just close this now and download the demo yourself. It’s a comfy 858 blocks and gives you 15 plays which is more than enough to decide if you like it. It’s a good 20-30 minutes of walking around town looking for Yo-Kai.
The game’s awesome production values become apparent right away with a really cool cutscene of a boy uncovering something in a dark forest. The animation is well-done and it creates a sense of wonder right off the bat. This picture is the exact quality on the 3DS screen.