The cosmos. In the vast universe, the history of gaming is but a flash of light from a lone television. The light of a single console should be lost in space and time, but in the disc tray there is one light that burns brighter than all the rest. The light of Metroid Prime. Its legacy extends beyond the GameCube’s life and etches itself into gaming history. Today, a review of that legacy will be written.
Continue reading “Metroid Prime – The Brightest Star”
As a follow-up to my previous E3 scan, here’s some subtle marketing Nintendo spread around E3 2001, again, on the back of the E3 Show Daily magazines. Checkout the “interesting” front covers, too, and maybe you’ll question how there could be any excitement for such an unappealing video game industry at the time (as presented by the magazine). “Doug Lowensteins’ State of the Industry 2000-2001 Report: IDSA findings indicate games are fully mainstream…” Yes!…? Wait, is that really a good thing or a bad thing?
Continue reading “Part of the Nintendo Difference: E3 2001”
Forget all the modern gaming crap for a moment and let me offer a slice of my life leading up to the Casual Gamer I am today.
Let’s go back, umm 13 years, when times were simpler, and gaming was getting interesting and taking a turn for the worst at the same time (bloating budgets, wannabe movies, dumb-downed gameplay, with a corrupt and/or unskilled gaming press shoving it all down your throat; you saw what happened). OK, off-topic, I mean… just trying to say this is an informal snapshot of life surrounding that hobby; a new feature about old stuff. Continue reading “PieHaus Digest – Pro Daisy 2002”
I played a lot of games at PAX Australia over the past few days; Mario 3D World, Wind Waker HD, Sonic Lost World, but I’m writing about Pikmin 3 first because it was the best. That’s right, the conclusion is in the introduction. You can stop reading now. Pikmin 3 is out here on Saturday and may already be out in your part of the world, and I never initially planned on playing this demo for that reason since the game is so close. My innocent eyes had not seen much of the game because I enjoy surprise in games, so I don’t much care for trailers or screenshots. Once I caught a glance of Pikmin 3 however I had no choice, I had to play it.
Continue reading “Pikmin 3 – PAX Australia Demo Challenge”
It’s a good thing the big April Wuu update isn’t out yet, giving me a chance to complain about stuff while it’s valid. Let’s briefly revisit some of Wuu’s non-features, or why I didn’t fall for that “trap”: never performed that permanent “system transfer” of my Wii data as soon as I got my Wuu. As with any dangerous entertainment content migration of this sort, I had to find out: does Wuu’s “Wii Mode” retain all the features the Wii did?
Continue reading “Wii U Wii Mode Audio-Video Mishaps”