Fear Effect and it’s sequel were breakthrough hits at the turn of the millennium. Releasing late in the life of the original Playstation, they stood out with their stylish cel shaded graphics and sexy bisexual lead character, which was a big deal at the time. And then the series died. 15 years later Square Enix, who inherited the property after buying out Eidos Interactive, put out an open call for expressions of interest in bringing Fear Effect back. A (barely) successful kickstarter followed and last year French developer Sushee shat Fear Effect Sedna out.Continue reading “Fear Effect Sedna”
G’day! I’m here with my pal Yangus at The Weary Wanderer, just ‘avin a brew and a laugh. We shared stories of the past and had a great time reminiscing. He’s got a real captivating way of telling a story with that strong accent of his. Really knows how to pound down the bevvies too, we were off our faces and had to stay the night. Luckily they had beds for us, we handed 4 gold coins to the nice man and fumbled our way upstairs.
ATTACK! ATTACK! ATTACK! … Review?! That’s right baddies, we’re gonna sit down and talk about this game. My job class as a Freelancer has granted me the ability to have a chat about the merits and worth of videogames. It has only got me killed a couple of times, so I’m doing well.
Around late 2011, Pietriots member Deguello did a written piece on people wanting Nintendo to go third party and why such a thing would do more harm than good. Even today, it still speaks volumes because lately everyone is pinning Nintendo as doomed because the WiiU isn’t selling X amount of units. The same thing happened with 3DS. While I can easily point out the issue (IE Third Parties making excuses…again, people not being early adopters), developers and their publishers seem to be under this boggling mind-set that Nintendo is not worth it and the Next-Gen systems Xbox One and PS4 will be better suited for them. Continue reading “Depressing Realities Surrounding Developer Closures”