We are BACK!! Join myself, Matto, Bill Aurion and Deguello for the return of the Pietriots radio broadcast. We talk about games we’ve been playing this year, give our thoughts on the Nintendo Direct, and get sidetracked by sidequests along the way.
(Thanks Matto for recording the call when my shit failed. Quality is not perfect or as good as I’d like, but it’s a good starting point to get back into it. There’s small issues with my mic / internet connection, volume, and balance. The quality will keep getting better if we can get back into the swing of things, so feedback is hugely appreciated. It was done with Skype / Mp3 Skype Recorder and if you have better options let us know in the comments. Also we’ve run out of space on SoundCloud so we’re looking for other hosting options. Stay fresh!!)
Saturday, November 21st. The day my heart was ripped out and thrown around a giant hall in a bloody mess. No, not from a pretty girl who broke my trust. It was because my entire life was presented to me in the purest, most innocent way I could understand; through my favourite videogame memories. Every generation of Pokemon was celebrated one after the other, with hundreds of people sharing music and memories together in a brilliant performance by the Sydney Symphony Orchestra. The last
2 months 18 16 years of my life were set free to swim around the concert hall, completely naked. I could see everything through the sound. My first Game Boy, my first ever Nintendo game in Pokemon Blue, the excitement for Pokemon Gold & Silver’s launch, the grinding I did in Pokemon Sapphire to train for a tournament, the lies that bitch told, my midnight download of Pokemon Y. All the different places in my life where I embarked on each Pokemon journey. Such a huge range of situations would normally create a disconnect, but I left with an enormous sense of clarity.
ARROOOOOO!! This game has jumped into the spotlight with the recently announced Twilight Princess HD for Wii U so I thought it was a good time for a writeup. I started replaying this on a whim a few weeks ago and have become completely absorbed in its world. Being such a gigantic game, I haven’t done a playthrough since the Wii launch, but I was delighted to discover the game is much better than how I remember it. It’s huge and sometimes slow, but never boring. It’s such a wonderful game. Rather than being an intimidating “time sink” game, it’s been a special part of my day as I’ve slowly rediscovered this enchanting world at my own pace. The land is populated with beautiful, innocent life, but is also threatened by a dark curse. This contrast creates a sense of mystery and urgency that makes even basic travel interesting, and had my mindset permanently engaged and interested all the way to the end of the game. This writeup isn’t a traditional review, I’m going to talk a LOT about the story so it’ll be filled with spoilers, so just don’t read if you haven’t played the game. Or maybe you’re just a free spirit who doesn’t mind spoilers so go for it. I think life is too short to experience everything perfectly. Sometimes you just have to let loose and read a blog post. Like Pietriots, Twilight Princess is rich in surprises and variety and I had so much fun rediscovering all the themes and gameplay elements.
My name is Toad. It’s a common name in the Mushroom Kingdom but that doesn’t make it any less special. At the end of a long year in the 2015 Mario Kart World Championship, we’ve arrived at the second last race of the season. I’m in a heated battle for the title with Mario and Villager. Mario leads the championship by 1 point over me, with Villager trailing by 10 points with an outside chance. This is my first championship and from the start my goal was to be champion. People laughed at me and said things like “You’re just an average Toad” and “It’s Mario Kart, not Toad Kart“, but here I am, well in the fight. Even the cutest, most average Toad in the world can chase their dreams and that is the point I’m here to prove. I remind myself every day that I am Toad, and I can do anything. So far I’ve won some races, lost some more, and picked up a lot of points with clever strategies and hard racing. I never give up. I’m firmly in the hunt for the championship and these final two races are going to be the biggest of my life. The pressure is mounting but I’m not scared. I feel a duty to represent all the Toads and Toadettes of the Mushroom Kingdom. I’m going to do it for them.
Freedom Planet has finally been released on the Wii U eShop around the world and I’ve sunk my teeth straight into the whole game. After a short experience with the demo I was captured by its Sonic-inspired sense of speed and platforming, but now I’ve come to appreciate it as even more than that. The game is HUGE, with levels longer than any Sonic game could dream of, and there’s a lot more of them. The biggest strength of Freedom Planet however, is how it creates a very coherent game world with a strong sense of identity that makes any comparison disappear into the background of your mind after a few levels. Freedom Planet is bursting with its own brand of energy and it feels so fresh. All its stages are unique, the characters are charming, the story is uplifting, the music is exciting, and everything has that new videogame feel that makes me so happy to be a gamer.
I’m going to make this short because The Swapper is a shit game and I don’t want to waste more energy on it. I’m very busy you see, with superior games like Witcher 3. I’ve spent the last month playing The Swapper on and off, desperately trying to find something interesting to say about it, but there’s just nothing. It’s a puzzle platformer where you create clones of yourself to solve puzzles. Yep an Indie puzzle platformer, what a refreshing addition to your game library in 2015. It’s the “I want to be a game developer” genre, but this game somehow got lucky and became a huge hit with critics. Scores from big mainstream outlets ranged from 8 to 10, and the only reason I’m writing this article is to tear that shit down and put it into perspective.
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I promise to make us a logo soon.
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