Despite being one of the most popular sports in the world, cricket has rarely been reproduced in anything resembling a fun video game. The last good cricket games I played were the Beam Software developed Super International Cricket (SNES) and its followups on PC. Since sport sims embraced the third dimension cricket games have floundered, with only Codemasters and EA sporadically contracting third string development teams to churn out buggy, unplayable affairs. This is a shame because the first time I played an N64, fresh off my experience with Super International Cricket, I imagined a three dimensional cricket game with a dynamic camera and footwork based shot selection. After almost twenty years, Big Ant Studios have realised my dream.
Continue reading “Don Bradman Cricket 14 is everything I dreamed a cricket game could be”
After all the buzz about micro-transactions and the absolutely filthy excuse for a game that was Forza 5, I was hesitant to support Gran Turismo 6 after hearing that same word, “micro-transaction”. I took the plunge and bought the game last month because the allure of racing at Bathurst was too strong and I was keen to check out the new car handling physics. I’ve been playing it since it came out and I owe the developers at Polyphony Digital a giant apology for my assumptions. Gran Turismo 6 is not the devil’s next DLC scheme and the experience has been surprisingly fun and refreshing.
Continue reading “Gran Turismo 6”
I’ve been on the Playstation Plus bandwagon since April this year and it’s been quite a ride. I’ve played at least 20 new games through it, some crap and some great. The whole idea of “playing games you wouldn’t normally play” is conductive to a bit of open-mindedness, but I found the opposite started happening as the months went on. The little bubble of “Playstation Plus” games became the only thing I played on PS3 without me even noticing. My eyes stopped looking at the shelf of games I decided were worth buying, because I always had a backlog of PS+ games to check out that might be good. The service obviously has many upsides but I don’t think it’s sustainable in its current form, and here’s a few reasons why.
Continue reading “Playstation Plus – Too Much of a Good Thing”
I’ve been trying to enjoy inFAMOUS 2 for a couple of hours but I really can’t shake the feeling that I shouldn’t be here. The game world is so uninteresting that I’m prepared to miss out on a good gameplay experience right now even though I’m just getting started. So many aspects of the game rub me the wrong way and I have to write some short impressions in an attempt to savour some sanity from this life-threatening situation of “playing a bad videogame“.
Continue reading “inFAMOUS 2 – Doing It Wrong”
Grubdog was alone. It was 2am and he couldn’t sleep. He was looking for a new game to play, not just any game but something special. Something to fill that empty void in his heart. He lived alone, all his friends were pixels and words on a screen. He was happy that way, with his choices. Sometimes though, it became hard to see what was in the distance. All he could see tonight was his PS3, as he shuffled towards the new PlayStation Plus games of May. “Thomas Was Alone?” Why was Thomas alone? Would Thomas be his friend? One 300mb download later, it would all become clear.
Continue reading “Thomas Was Alone – Are You?”
It has been a few weeks since the WiiU launched, and I am loving it. Miiverse is amazing, ZombiU is amazing and New Super Mario Bros U is pretty close to topping Super Mario Bros. 3 is terms of being my favourite side-scrolling Mario game. While the game journalism side has already been torn apart by Grubdog, its time for me to tear apart the other BS part: the third parties. Continue reading ““I like my new WiiU, but I won’t make games for it!””
Ladies and gentlemen, I have or had a problem. I kept thinking to myself, “What game should I review for Pietriots since I want to be my unprofessional self rather then an in-depth reviewer?” Well SEGA decided to give me an answer in the form of an extremely fun Saturn classic given an HD re-release… actually, scratch that; an extremely fun Saturn classic given what was originally a PS2 make-over, never released outside of Japan for almost six years but then deciding since they have no money left to fund anything just upscale the damn game. Continue reading “NiGHTS into dreams HD: Simple game, stupid analog mess up, short review”