Why I am excited for Metroid: Samus Returns

Depending on the circumstances, I am fine with being wrong. Can’t always be right about things, but much to my shock it turns out Nintendo had two new Metroid games in the works. One, which is coming out soon (September 15th!), is a full reimagining of the Game Boy title Metroid 2 for the 3DS. Metroid Prime 4 for Switch is still to be determined, but I guess the terrible Metroid fanbase* did not deter them after all.

*Fact: I still hate the Metroid fandom and think they are a blight on the series.

So with it’s impending release, I thought it would be best to talk about why I am excited for this new Metroid game. Continue reading “Why I am excited for Metroid: Samus Returns”

Short-Sighted Ignorance

A fellow user by the name of Travis Touchdown on VG Facts recently brought to my attention and others this fan comic.

Stay classy, Samus.

Besides the not-so-obvious fact this is a Metroid comic strip, that is Samus with a punchline that makes absolutely no sense, but the comment she makes Samus say at the end is actually hilarious, in a “god you are a dumb ass.”

The two images (which the artist redrew in their own style) of Zelda from Breath Of The Wild are somehow evidence Zelda is somehow another crying princess that has to be rescued. I don’t know how many of our readers have played through Breath Of The Wild yet, so major spoiler warnings after this paragraph, because I have to break down why this webcomic author is a fucking moron. Continue reading “Short-Sighted Ignorance”

Gamers, stop being shit and buy a Wii U

It’s been a while since I’ve done a rant, which means a lot of rage has built up. I’m going to deliver it to you right now in the form of a reality check on the state of the gaming industry. It’s gotten to such a bad state in the past few years I’ve just avoided talking or thinking about it and happily played my games. Iwata was right in 2000-2004 about graphics not being important. In 2015 he’s still right. He’s been right every time he’s opened his mouth and prophetised games declining in value (aka the end of the world) which IS NOW UPON US.

JAPAN-GAME-COMPANY-NINTENDO-DENA

Continue reading “Gamers, stop being shit and buy a Wii U”

A Message From Nintendo: Gotta Have Game

This scan is from the back of E3 Show Daily: Day 3 from E3 2000. It’s not a product ad,
but a departing statement from Hiroshi Yamauchi just before he retired (maybe). Almost 13 years later (that’s more than TWO Wii generations duct-taped together), does it still apply today?

e3daily2000_back

Continue reading “A Message From Nintendo: Gotta Have Game”

WiiU is Failing, but it isn’t Nintendo’s fault

Good lord, I’m having déjà vu yet again! Three months into the life of the WiiU, we’re already seeing the cycle repeat itself as it did with the 3DS; sales start to stall, and third parties are no where to be seen. According to the NDP, WiiU versions of games are selling worse then the Vita! (…Vita still counts?) Nintendo didn’t do enough to advertise the WiiU and court third parties! WiiU is now doomed!

Nintendo isn’t to blame for this current mess. Continue reading “WiiU is Failing, but it isn’t Nintendo’s fault”

In Today’s News, UbiSoft just screwed over Rayman Legends

In case you haven’t heard the news yet, all that free advertising Nintendo gave to Rayman Legends turned out to be absolutely worthless on Nintendo’s part: Rayman Legends is no longer a WiiU exclusive and it’s being put multiplatform, and as such it making gaming journalists, analysts and haters hard in the pants. The reasons given are batshit stupid but what is even more insane is the fact that the game, which is pretty much finished, has been delayed by six months and is now forced to compete with Grand Theft Auto V. Continue reading “In Today’s News, UbiSoft just screwed over Rayman Legends”

Videogame Warfare – Nobody Wins

Wii U strikes back! Wii U behind the next-gen curve! Sony waiting for Microsoft to make the first move! 3DS dominating Japan! Will the Vita make a comeback?

How does that read to you? To me it sounds like sports commentary. The winner goes to the next round and the loser is knocked out as everyone fights for center stage. Is this how we treat artists? Unless you’re THQ, this isn’t how the gaming industry operates. It isn’t how ANY entertainment industry operates. People make cool things, other people buy and share the cool things and more cool things are made. Movies are shown in different cinemas, musicians play at different venues. Why are we being so passive-aggressive about videogames, have our lives gotten so easy that we need to simulate chaos where it doesn’t belong? Gaming journalists apathy for videogames has gotten to the point where Nintendo has actively moved away from the whole scene with Nintendo Direct becoming the sole outlet for their game announcements.

timidwanker

Continue reading “Videogame Warfare – Nobody Wins”

Hey U – Give Me Real Controls

The Wii Remote & Nunchuk was last generation’s innovation in violence – still strong today, still better than the competition. This was the method of controlling the last true console Resident Evil experience the world would know: The Umbrella Chronicles.

For the previous console cycle, there’s a seldom-stated lesson Capcom briefly learned (see RE4:Wii) then immediately forgot (see their “HD” games): if you’re pretending to KILL in a video game, do it properly. It’s just a shame we don’t have to pretend anymore: modern games, such as Capcom’s premiere action series, have gotten so smart that they play themselves (step aside Super Guide). The games don’t hesitate to handle much of the excitement on their own, and work hard to convince us that quick-button-context-flashback-retrospection-cutscene was an artistic achievement (“Best QTE of 2012,” is there such a thing?). Opponents of violent gaming love to point out how video games “teach kids how to kill”, but I know that’s rubbish cuz most games suck at that, especially as more games suck at being games. It’s supposed to be like watching a movie, right? Why not an effing GAME? Thru these last couple generations of analog masturbation, popular shooters have more or less surpassed “REALISTIC EVERYTHING” – nevermind the gameplay. And in a (not really) fun twist, “more realism” cheerfully graduated to “more Hollywood”; new gameplay became movies that look like gameplay. “Wow, it’s like playing a game,” – thanks, my confidence in the new generation is at an all-time high.

Before proceeding, I want to be clear that the major ideas in the blocks of text below don’t necessarily apply to every genre or gameplay mechanic. Many of our favorites are derived from things like tennis, team sports, board games, gambling, mazes, vehicles, boxing puppets, and Donkey Kong – there’s no reason to mess with certain core elements. However, TANGIBLE VIRTUAL VIOLENCE has a raw, engrossing quality that the majority of the Industry has not been interested in embracing for some time; fluid human movements seek the spillage of human fluid, yet they insist gamers don’t like movement and just seek Mountain Dew. Trapped in the game industry’s electronic erection contest, the prestigious computing “arms race”, we continue enduring their fake war: fake gameplay and fake value. Cash and companies continue to perish in the high-priced struggle to show violence; rarely do we see genuine imagination towards playing violence. It doesn’t have to be this way; we can still search for decency. Aim off-screen and raise your real arms to rediscover what’s in front of you: the gameplay in your hands.

/wii joke

Continue reading “Hey U – Give Me Real Controls”

I’m embarrassed to be a gamer now.

It has been quite a wonderful couple of days.

Not only did Nintendo have its WiiU conference in North America and two Nintendo Directs for Japan and one for Europe, but this is quite possibly the BEST console preview I’ve seen from them in years. There was no gaming media bias, no shoddy camcorder work, it was you, Iwata and your computer screen. Nintendo Directs is Nintendo’s own personal way of delivering news, and I couldn’t love it more. Continue reading “I’m embarrassed to be a gamer now.”

Hideki Kamiya is Cool. You are not.

Now who is this cool looking bald guy smiling? Why this is Hideki Kamiya, a game director at Platinum Games. He’s directing Project P-100 for Nintendo and it looks super swell, one of my most anticipated WiiU games. Continue reading “Hideki Kamiya is Cool. You are not.”

Iwata Asks: Michael Pachter – The Lost Interview

A few months ago, expert internet hackers discovered a “lost” Iwata Asks interview between Nintendo president Satoru Iwata and gaming industry analyst Michael Pachter. After braving multiple contract loopholes, shark tanks and Jim Sterling’s rolls of fat, I’ve managed to get a hold of this insightful interview. Enjoy!

IWATA: Today I will be interviewing Michael Pachter, a professional gaming guesser.
PACHTER: Actually Iwata-san, the correct term is “analyst”.
IWATA: Oh, is that what they call people like you? I didn’t know that was actually a thing.
PACHTER: Right…
IWATA: Please tell me about your job, Pachter. I would really like to know how you come up with 2 + 2 = 7. Last I remember, it equals four. (laughs)
PACHTER: My job is to analyze and make predictions for companies who require my advice.
IWATA: That must be some high-end advice, did the cost of your guesses cause them to lay off employees and go out of business?
PACHTER: No.
IWATA: Are you sure? I think they deserve a refund since you seem to always be wrong about us.
PACHTER: That isn’t true.
IWATA: (laughs) Are you predicting you are right in that reply? (laughs)
PACHTER: You should make a system that I can grasp the concept of, it will sell well out of the gate.
IWATA: Our apologies you can’t understand a controller concept or basic math, Pachter-san. (laughs) By the by, how did those predictions of Vita taking away 3DS’ marketshare going?
PACHTER: [silence]
IWATA: Just recently, you said our fanbase sucks and they only buy Nintendo games?
PACHTER: Yes, that is correct.
IWATA: Can’t really blame them, we do actually beta test our games properly (laughs). So, how many internet hits did you get this time?
PACHTER: I don’t know what you mean…
IWATA: Did our Wii marketshare catch you off guard? Oh wait, yes it did. You ‘predicted’ the PS3 would take it easily.
PACHTER: [silence]
IWATA: Don’t worry Pachter-san, we still respect you as a one-man comedy routine.